#ifndef REMOTING_HOST_LOCAL_INPUT_MONITOR_THREAD_WIN_H_
#define REMOTING_HOST_LOCAL_INPUT_MONITOR_THREAD_WIN_H_
#include <set>
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/threading/simple_thread.h"
struct SkIPoint;
namespace remoting {
class MouseMoveObserver;
class LocalInputMonitorThread : public base::SimpleThread {
public:
static void AddMouseMoveObserver(MouseMoveObserver* mouse_move_observer);
static void RemoveMouseMoveObserver(MouseMoveObserver* mouse_move_observer);
private:
LocalInputMonitorThread();
virtual ~LocalInputMonitorThread();
void AddObserver(MouseMoveObserver* mouse_move_observer);
bool RemoveObserver(MouseMoveObserver* mouse_move_observer);
void Stop();
virtual void Run() OVERRIDE;
void LocalMouseMoved(const SkIPoint& mouse_position);
static LRESULT WINAPI HandleLowLevelMouseEvent(int code,
WPARAM event_type,
LPARAM event_data);
base::Lock lock_;
typedef std::set<MouseMoveObserver*> MouseMoveObservers;
MouseMoveObservers observers_;
DISALLOW_COPY_AND_ASSIGN(LocalInputMonitorThread);
};
}
#endif