#include <string>
#include "base/file_util.h"
#include "base/scoped_temp_dir.h"
#include "sql/connection.h"
#include "sql/statement.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/sqlite/sqlite3.h"
namespace {
class StatementErrorHandler : public sql::ErrorDelegate {
public:
StatementErrorHandler() : error_(SQLITE_OK) {}
virtual int OnError(int error, sql::Connection* connection,
sql::Statement* stmt) OVERRIDE {
error_ = error;
const char* sql_txt = stmt ? stmt->GetSQLStatement() : NULL;
sql_text_ = sql_txt ? sql_txt : "no statement available";
return error;
}
int error() const { return error_; }
void reset_error() {
sql_text_.clear();
error_ = SQLITE_OK;
}
const char* sql_statement() const { return sql_text_.c_str(); }
protected:
virtual ~StatementErrorHandler() {}
private:
int error_;
std::string sql_text_;
};
class SQLiteFeaturesTest : public testing::Test {
public:
SQLiteFeaturesTest() : error_handler_(new StatementErrorHandler) {}
void SetUp() {
ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
ASSERT_TRUE(db_.Open(temp_dir_.path().AppendASCII("SQLStatementTest.db")));
db_.set_error_delegate(error_handler_);
}
void TearDown() {
EXPECT_EQ(SQLITE_OK, error_handler_->error());
db_.Close();
}
sql::Connection& db() { return db_; }
int sqlite_error() const { return error_handler_->error(); }
void reset_error() const { error_handler_->reset_error(); }
private:
ScopedTempDir temp_dir_;
sql::Connection db_;
scoped_refptr<StatementErrorHandler> error_handler_;
};
TEST_F(SQLiteFeaturesTest, NoFTS1) {
ASSERT_EQ(SQLITE_ERROR, db().ExecuteAndReturnErrorCode(
"CREATE VIRTUAL TABLE foo USING fts1(x)"));
}
#if !defined(OS_IOS)
TEST_F(SQLiteFeaturesTest, FTS2) {
ASSERT_TRUE(db().Execute("CREATE VIRTUAL TABLE foo USING fts2(x)"));
}
#endif
TEST_F(SQLiteFeaturesTest, FTS3) {
ASSERT_TRUE(db().Execute("CREATE VIRTUAL TABLE foo USING fts3(x)"));
}
}