#ifndef SYNC_ENGINE_RESOLVE_CONFLICTS_COMMAND_H_
#define SYNC_ENGINE_RESOLVE_CONFLICTS_COMMAND_H_
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "sync/engine/model_changing_syncer_command.h"
namespace syncer {
class ResolveConflictsCommand : public ModelChangingSyncerCommand {
public:
ResolveConflictsCommand();
virtual ~ResolveConflictsCommand();
protected:
virtual std::set<ModelSafeGroup> GetGroupsToChange(
const sessions::SyncSession& session) const OVERRIDE;
virtual SyncerError ModelChangingExecuteImpl(
sessions::SyncSession* session) OVERRIDE;
private:
DISALLOW_COPY_AND_ASSIGN(ResolveConflictsCommand);
};
}
#endif