#ifndef SYNC_INTERNAL_API_PUBLIC_INTERNAL_COMPONENTS_FACTORY_IMPL_H_
#define SYNC_INTERNAL_API_PUBLIC_INTERNAL_COMPONENTS_FACTORY_IMPL_H_
#include "sync/internal_api/public/internal_components_factory.h"
namespace syncer {
class InternalComponentsFactoryImpl : public InternalComponentsFactory {
public:
InternalComponentsFactoryImpl(const Switches& switches);
virtual ~InternalComponentsFactoryImpl();
virtual scoped_ptr<SyncScheduler> BuildScheduler(
const std::string& name,
sessions::SyncSessionContext* context) OVERRIDE;
virtual scoped_ptr<sessions::SyncSessionContext> BuildContext(
ServerConnectionManager* connection_manager,
syncable::Directory* directory,
const std::vector<ModelSafeWorker*> workers,
ExtensionsActivityMonitor* monitor,
ThrottledDataTypeTracker* throttled_data_type_tracker,
const std::vector<SyncEngineEventListener*>& listeners,
sessions::DebugInfoGetter* debug_info_getter,
TrafficRecorder* traffic_recorder) OVERRIDE;
virtual scoped_ptr<syncable::DirectoryBackingStore>
BuildDirectoryBackingStore(
const std::string& dir_name,
const FilePath& backing_filepath) OVERRIDE;
virtual Switches GetSwitches() const OVERRIDE;
private:
const Switches switches_;
DISALLOW_COPY_AND_ASSIGN(InternalComponentsFactoryImpl);
};
}
#endif