// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SYNC_INTERNAL_API_PUBLIC_SYNC_MANAGER_H_
#define SYNC_INTERNAL_API_PUBLIC_SYNC_MANAGER_H_
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/callback_forward.h"
#include "base/file_path.h"
#include "base/memory/ref_counted.h"
#include "base/task_runner.h"
#include "base/threading/thread_checker.h"
#include "base/time.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/internal_api/public/change_record.h"
#include "sync/internal_api/public/configure_reason.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/internal_api/public/engine/sync_status.h"
#include "sync/internal_api/public/sync_encryption_handler.h"
#include "sync/internal_api/public/util/report_unrecoverable_error_function.h"
#include "sync/internal_api/public/util/weak_handle.h"
#include "sync/notifier/invalidation_util.h"
#include "sync/protocol/sync_protocol_error.h"
namespace sync_pb {
class EncryptedData;
} // namespace sync_pb
namespace syncer {
class BaseTransaction;
class Encryptor;
struct Experiments;
class ExtensionsActivityMonitor;
class HttpPostProviderFactory;
class InternalComponentsFactory;
class InvalidationHandler;
class Invalidator;
class JsBackend;
class JsEventHandler;
class SyncEncryptionHandler;
class SyncScheduler;
class UnrecoverableErrorHandler;
struct UserShare;
namespace sessions {
class SyncSessionSnapshot;
} // namespace sessions
// Used by SyncManager::OnConnectionStatusChange().
enum ConnectionStatus {
CONNECTION_OK,
CONNECTION_AUTH_ERROR,
CONNECTION_SERVER_ERROR
};
// Contains everything needed to talk to and identify a user account.
struct SyncCredentials {
std::string email;
std::string sync_token;
};
// SyncManager encapsulates syncable::Directory and serves as the parent of all
// other objects in the sync API. If multiple threads interact with the same
// local sync repository (i.e. the same sqlite database), they should share a
// single SyncManager instance. The caller should typically create one
// SyncManager for the lifetime of a user session.
//
// Unless stated otherwise, all methods of SyncManager should be called on the
// same thread.
class SyncManager {
public:
// An interface the embedding application implements to be notified
// on change events. Note that these methods may be called on *any*
// thread.
class ChangeDelegate {
public:
// Notify the delegate that changes have been applied to the sync model.
//
// This will be invoked on the same thread as on which ApplyChanges was
// called. |changes| is an array of size |change_count|, and contains the
// ID of each individual item that was changed. |changes| exists only for
// the duration of the call. If items of multiple data types change at
// the same time, this method is invoked once per data type and |changes|
// is restricted to items of the ModelType indicated by |model_type|.
// Because the observer is passed a |trans|, the observer can assume a
// read lock on the sync model that will be released after the function
// returns.
//
// The SyncManager constructs |changes| in the following guaranteed order:
//
// 1. Deletions, from leaves up to parents.
// 2. Updates to existing items with synced parents & predecessors.
// 3. New items with synced parents & predecessors.
// 4. Items with parents & predecessors in |changes|.
// 5. Repeat #4 until all items are in |changes|.
//
// Thus, an implementation of OnChangesApplied should be able to
// process the change records in the order without having to worry about
// forward dependencies. But since deletions come before reparent
// operations, a delete may temporarily orphan a node that is
// updated later in the list.
virtual void OnChangesApplied(
ModelType model_type,
const BaseTransaction* trans,
const ImmutableChangeRecordList& changes) = 0;
// OnChangesComplete gets called when the TransactionComplete event is
// posted (after OnChangesApplied finishes), after the transaction lock
// and the change channel mutex are released.
//
// The purpose of this function is to support processors that require
// split-transactions changes. For example, if a model processor wants to
// perform blocking I/O due to a change, it should calculate the changes
// while holding the transaction lock (from within OnChangesApplied), buffer
// those changes, let the transaction fall out of scope, and then commit
// those changes from within OnChangesComplete (postponing the blocking
// I/O to when it no longer holds any lock).
virtual void OnChangesComplete(ModelType model_type) = 0;
protected:
virtual ~ChangeDelegate();
};
// Like ChangeDelegate, except called only on the sync thread and
// not while a transaction is held. For objects that want to know
// when changes happen, but don't need to process them.
class ChangeObserver {
public:
// Ids referred to in |changes| may or may not be in the write
// transaction specified by |write_transaction_id|. If they're
// not, that means that the node didn't actually change, but we
// marked them as changed for some other reason (e.g., siblings of
// re-ordered nodes).
//
// TODO(sync, long-term): Ideally, ChangeDelegate/Observer would
// be passed a transformed version of EntryKernelMutation instead
// of a transaction that would have to be used to look up the
// changed nodes. That is, ChangeDelegate::OnChangesApplied()
// would still be called under the transaction, but all the needed
// data will be passed down.
//
// Even more ideally, we would have sync semantics such that we'd
// be able to apply changes without being under a transaction.
// But that's a ways off...
virtual void OnChangesApplied(
ModelType model_type,
int64 write_transaction_id,
const ImmutableChangeRecordList& changes) = 0;
virtual void OnChangesComplete(ModelType model_type) = 0;
protected:
virtual ~ChangeObserver();
};
// An interface the embedding application implements to receive
// notifications from the SyncManager. Register an observer via
// SyncManager::AddObserver. All methods are called only on the
// sync thread.
class Observer {
public:
// A round-trip sync-cycle took place and the syncer has resolved any
// conflicts that may have arisen.
virtual void OnSyncCycleCompleted(
const sessions::SyncSessionSnapshot& snapshot) = 0;
// Called when the status of the connection to the sync server has
// changed.
virtual void OnConnectionStatusChange(ConnectionStatus status) = 0;
// Called when a new auth token is provided by the sync server.
virtual void OnUpdatedToken(const std::string& token) = 0;
// Called when initialization is complete to the point that SyncManager can
// process changes. This does not necessarily mean authentication succeeded
// or that the SyncManager is online.
// IMPORTANT: Creating any type of transaction before receiving this
// notification is illegal!
// WARNING: Calling methods on the SyncManager before receiving this
// message, unless otherwise specified, produces undefined behavior.
//
// |js_backend| is what about:sync interacts with. It can emit
// the following events:
/**
* @param {{ enabled: boolean }} details A dictionary containing:
* - enabled: whether or not notifications are enabled.
*/
// function onNotificationStateChange(details);
/**
* @param {{ changedTypes: Array.<string> }} details A dictionary
* containing:
* - changedTypes: a list of types (as strings) for which there
are new updates.
*/
// function onIncomingNotification(details);
// Also, it responds to the following messages (all other messages
// are ignored):
/**
* Gets the current notification state.
*
* @param {function(boolean)} callback Called with whether or not
* notifications are enabled.
*/
// function getNotificationState(callback);
/**
* Gets details about the root node.
*
* @param {function(!Object)} callback Called with details about the
* root node.
*/
// TODO(akalin): Change this to getRootNodeId or eliminate it
// entirely.
// function getRootNodeDetails(callback);
/**
* Gets summary information for a list of ids.
*
* @param {Array.<string>} idList List of 64-bit ids in decimal
* string form.
* @param {Array.<{id: string, title: string, isFolder: boolean}>}
* callback Called with summaries for the nodes in idList that
* exist.
*/
// function getNodeSummariesById(idList, callback);
/**
* Gets detailed information for a list of ids.
*
* @param {Array.<string>} idList List of 64-bit ids in decimal
* string form.
* @param {Array.<!Object>} callback Called with detailed
* information for the nodes in idList that exist.
*/
// function getNodeDetailsById(idList, callback);
/**
* Gets child ids for a given id.
*
* @param {string} id 64-bit id in decimal string form of the parent
* node.
* @param {Array.<string>} callback Called with the (possibly empty)
* list of child ids.
*/
// function getChildNodeIds(id);
virtual void OnInitializationComplete(
const WeakHandle<syncer::JsBackend>& js_backend,
bool success,
syncer::ModelTypeSet restored_types) = 0;
// We are no longer permitted to communicate with the server. Sync should
// be disabled and state cleaned up at once. This can happen for a number
// of reasons, e.g. swapping from a test instance to production, or a
// global stop syncing operation has wiped the store.
virtual void OnStopSyncingPermanently() = 0;
virtual void OnActionableError(
const SyncProtocolError& sync_protocol_error) = 0;
protected:
virtual ~Observer();
};
SyncManager();
virtual ~SyncManager();
// Initialize the sync manager. |database_location| specifies the path of
// the directory in which to locate a sqlite repository storing the syncer
// backend state. Initialization will open the database, or create it if it
// does not already exist. Returns false on failure.
// |event_handler| is the JsEventHandler used to propagate events to
// chrome://sync-internals. |event_handler| may be uninitialized.
// |sync_server_and_path| and |sync_server_port| represent the Chrome sync
// server to use, and |use_ssl| specifies whether to communicate securely;
// the default is false.
// |blocking_task_runner| is a TaskRunner to be used for tasks that
// may block on disk I/O.
// |post_factory| will be owned internally and used to create
// instances of an HttpPostProvider.
// |model_safe_worker| ownership is given to the SyncManager.
// |user_agent| is a 7-bit ASCII string suitable for use as the User-Agent
// HTTP header. Used internally when collecting stats to classify clients.
// |invalidator| is owned and used to listen for invalidations.
// |restored_key_for_bootstrapping| is the key used to boostrap the
// cryptographer
// |keystore_encryption_enabled| determines whether we enable the keystore
// encryption functionality in the cryptographer/nigori.
// |report_unrecoverable_error_function| may be NULL.
//
// TODO(akalin): Replace the |post_factory| parameter with a
// URLFetcher parameter.
virtual void Init(
const FilePath& database_location,
const WeakHandle<JsEventHandler>& event_handler,
const std::string& sync_server_and_path,
int sync_server_port,
bool use_ssl,
const scoped_refptr<base::TaskRunner>& blocking_task_runner,
scoped_ptr<HttpPostProviderFactory> post_factory,
const std::vector<ModelSafeWorker*>& workers,
ExtensionsActivityMonitor* extensions_activity_monitor,
ChangeDelegate* change_delegate,
const SyncCredentials& credentials,
scoped_ptr<Invalidator> invalidator,
const std::string& restored_key_for_bootstrapping,
const std::string& restored_keystore_key_for_bootstrapping,
scoped_ptr<InternalComponentsFactory> internal_components_factory,
Encryptor* encryptor,
UnrecoverableErrorHandler* unrecoverable_error_handler,
ReportUnrecoverableErrorFunction report_unrecoverable_error_function) = 0;
// Throw an unrecoverable error from a transaction (mostly used for
// testing).
virtual void ThrowUnrecoverableError() = 0;
virtual ModelTypeSet InitialSyncEndedTypes() = 0;
// Returns those types within |types| that have an empty progress marker
// token.
virtual ModelTypeSet GetTypesWithEmptyProgressMarkerToken(
ModelTypeSet types) = 0;
// Purge from the directory those types with non-empty progress markers
// but without initial synced ended set.
// Returns false if an error occurred, true otherwise.
virtual bool PurgePartiallySyncedTypes() = 0;
// Update tokens that we're using in Sync. Email must stay the same.
virtual void UpdateCredentials(const SyncCredentials& credentials) = 0;
// Called when the user disables or enables a sync type.
virtual void UpdateEnabledTypes(ModelTypeSet enabled_types) = 0;
// Forwards to the underlying invalidator (see comments in invalidator.h).
virtual void RegisterInvalidationHandler(
InvalidationHandler* handler) = 0;
// Forwards to the underlying notifier (see comments in invalidator.h).
virtual void UpdateRegisteredInvalidationIds(
InvalidationHandler* handler,
const ObjectIdSet& ids) = 0;
// Forwards to the underlying notifier (see comments in invalidator.h).
virtual void UnregisterInvalidationHandler(
InvalidationHandler* handler) = 0;
// Put the syncer in normal mode ready to perform nudges and polls.
virtual void StartSyncingNormally(
const ModelSafeRoutingInfo& routing_info) = 0;
// Switches the mode of operation to CONFIGURATION_MODE and performs
// any configuration tasks needed as determined by the params. Once complete,
// syncer will remain in CONFIGURATION_MODE until StartSyncingNormally is
// called.
// |ready_task| is invoked when the configuration completes.
// |retry_task| is invoked if the configuration job could not immediately
// execute. |ready_task| will still be called when it eventually
// does finish.
virtual void ConfigureSyncer(
ConfigureReason reason,
ModelTypeSet types_to_config,
const ModelSafeRoutingInfo& new_routing_info,
const base::Closure& ready_task,
const base::Closure& retry_task) = 0;
// Adds a listener to be notified of sync events.
// NOTE: It is OK (in fact, it's probably a good idea) to call this before
// having received OnInitializationCompleted.
virtual void AddObserver(Observer* observer) = 0;
// Remove the given observer. Make sure to call this if the
// Observer is being destroyed so the SyncManager doesn't
// potentially dereference garbage.
virtual void RemoveObserver(Observer* observer) = 0;
// Status-related getter. May be called on any thread.
virtual SyncStatus GetDetailedStatus() const = 0;
// Call periodically from a database-safe thread to persist recent changes
// to the syncapi model.
virtual void SaveChanges() = 0;
// Initiates shutdown of various components in the sync engine. Must be
// called from the main thread to allow preempting ongoing tasks on the sync
// loop (that may be blocked on I/O). The semantics of |callback| are the
// same as with StartConfigurationMode. If provided and a scheduler / sync
// loop exists, it will be invoked from the sync loop by the scheduler to
// notify that all work has been flushed + cancelled, and it is idle.
// If no scheduler exists, the callback is run immediately (from the loop
// this was created on, which is the sync loop), as sync is effectively
// stopped.
virtual void StopSyncingForShutdown(const base::Closure& callback) = 0;
// Issue a final SaveChanges, and close sqlite handles.
virtual void ShutdownOnSyncThread() = 0;
// May be called from any thread.
virtual UserShare* GetUserShare() = 0;
// Reads the nigori node to determine if any experimental features should
// be enabled.
// Note: opens a transaction. May be called on any thread.
virtual bool ReceivedExperiment(Experiments* experiments) = 0;
// Uses a read-only transaction to determine if the directory being synced has
// any remaining unsynced items. May be called on any thread.
virtual bool HasUnsyncedItems() = 0;
// Returns the SyncManager's encryption handler.
virtual SyncEncryptionHandler* GetEncryptionHandler() = 0;
};
} // namespace syncer
#endif // SYNC_INTERNAL_API_PUBLIC_SYNC_MANAGER_H_