#ifndef SYNC_NOTIFIER_SYNC_SYSTEM_RESOURCES_H_
#define SYNC_NOTIFIER_SYNC_SYSTEM_RESOURCES_H_
#include <set>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop.h"
#include "base/threading/non_thread_safe.h"
#include "google/cacheinvalidation/include/system-resources.h"
#include "sync/notifier/push_client_channel.h"
#include "sync/notifier/state_writer.h"
namespace notifier {
class PushClient;
}
namespace syncer {
class SyncLogger : public invalidation::Logger {
public:
SyncLogger();
virtual ~SyncLogger();
virtual void Log(LogLevel level, const char* file, int line,
const char* format, ...) OVERRIDE;
virtual void SetSystemResources(
invalidation::SystemResources* resources) OVERRIDE;
};
class SyncInvalidationScheduler : public invalidation::Scheduler {
public:
SyncInvalidationScheduler();
virtual ~SyncInvalidationScheduler();
void Start();
void Stop();
virtual void Schedule(invalidation::TimeDelta delay,
invalidation::Closure* task) OVERRIDE;
virtual bool IsRunningOnThread() const OVERRIDE;
virtual invalidation::Time GetCurrentTime() const OVERRIDE;
virtual void SetSystemResources(
invalidation::SystemResources* resources) OVERRIDE;
private:
base::WeakPtrFactory<SyncInvalidationScheduler> weak_factory_;
std::set<invalidation::Closure*> posted_tasks_;
const MessageLoop* created_on_loop_;
bool is_started_;
bool is_stopped_;
void RunPostedTask(invalidation::Closure* task);
};
class SyncStorage : public invalidation::Storage {
public:
SyncStorage(StateWriter* state_writer, invalidation::Scheduler* scheduler);
virtual ~SyncStorage();
void SetInitialState(const std::string& value) {
cached_state_ = value;
}
virtual void WriteKey(const std::string& key, const std::string& value,
invalidation::WriteKeyCallback* done) OVERRIDE;
virtual void ReadKey(const std::string& key,
invalidation::ReadKeyCallback* done) OVERRIDE;
virtual void DeleteKey(const std::string& key,
invalidation::DeleteKeyCallback* done) OVERRIDE;
virtual void ReadAllKeys(
invalidation::ReadAllKeysCallback* key_callback) OVERRIDE;
virtual void SetSystemResources(
invalidation::SystemResources* resources) OVERRIDE;
private:
void RunAndDeleteWriteKeyCallback(
invalidation::WriteKeyCallback* callback);
void RunAndDeleteReadKeyCallback(
invalidation::ReadKeyCallback* callback, const std::string& value);
StateWriter* state_writer_;
invalidation::Scheduler* scheduler_;
std::string cached_state_;
};
class SyncSystemResources : public invalidation::SystemResources {
public:
SyncSystemResources(scoped_ptr<notifier::PushClient> push_client,
StateWriter* state_writer);
virtual ~SyncSystemResources();
virtual void Start() OVERRIDE;
virtual void Stop() OVERRIDE;
virtual bool IsStarted() const OVERRIDE;
virtual void set_platform(const std::string& platform);
virtual std::string platform() const OVERRIDE;
virtual SyncLogger* logger() OVERRIDE;
virtual SyncStorage* storage() OVERRIDE;
virtual PushClientChannel* network() OVERRIDE;
virtual SyncInvalidationScheduler* internal_scheduler() OVERRIDE;
virtual SyncInvalidationScheduler* listener_scheduler() OVERRIDE;
private:
bool is_started_;
std::string platform_;
scoped_ptr<SyncLogger> logger_;
scoped_ptr<SyncInvalidationScheduler> internal_scheduler_;
scoped_ptr<SyncInvalidationScheduler> listener_scheduler_;
scoped_ptr<SyncStorage> storage_;
PushClientChannel push_client_channel_;
};
}
#endif