#ifndef ASH_SHELF_SHELF_LOCKING_MANAGER_H_
#define ASH_SHELF_SHELF_LOCKING_MANAGER_H_
#include "ash/ash_export.h"
#include "ash/public/cpp/session/session_observer.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/wm/lock_state_observer.h"
#include "base/memory/raw_ptr.h"
namespace ash {
class Shelf;
class ASH_EXPORT ShelfLockingManager : public SessionObserver,
public LockStateObserver {
public:
explicit ShelfLockingManager(Shelf* shelf);
ShelfLockingManager(const ShelfLockingManager&) = delete;
ShelfLockingManager& operator=(const ShelfLockingManager&) = delete;
~ShelfLockingManager() override;
bool is_locked() const { return session_locked_ || screen_locked_; }
void set_in_session_alignment(ShelfAlignment value) {
in_session_alignment_ = value;
}
ShelfAlignment in_session_alignment() const { return in_session_alignment_; }
ShelfAutoHideBehavior in_session_auto_hide_behavior() const {
return in_session_auto_hide_behavior_;
}
void OnLockStateChanged(bool locked) override;
void OnSessionStateChanged(session_manager::SessionState state) override;
void OnLockStateEvent(EventType event) override;
private:
void UpdateLockedState();
const raw_ptr<Shelf, ExperimentalAsh> shelf_;
bool session_locked_ = false;
bool screen_locked_ = false;
ShelfAlignment in_session_alignment_ = ShelfAlignment::kBottomLocked;
ShelfAutoHideBehavior in_session_auto_hide_behavior_ =
ShelfAutoHideBehavior::kNever;
ScopedSessionObserver scoped_session_observer_;
};
}
#endif