#ifndef ASH_SHELL_TAB_HANDLER_H_
#define ASH_SHELL_TAB_HANDLER_H_
#include "base/memory/raw_ptr.h"
#include "ui/events/event_handler.h"
namespace ash {
class Shell;
class ShellTabHandler : public ui::EventHandler {
public:
explicit ShellTabHandler(Shell* shell) : shell_(shell) {}
ShellTabHandler(const ShellTabHandler&) = delete;
ShellTabHandler& operator=(const ShellTabHandler) = delete;
~ShellTabHandler() override = default;
void OnKeyEvent(ui::KeyEvent* key_event) override;
private:
const raw_ptr<Shell, ExperimentalAsh> shell_;
};
}
#endif