#ifndef ASH_TOUCH_ASH_TOUCH_TRANSFORM_CONTROLLER_H_
#define ASH_TOUCH_ASH_TOUCH_TRANSFORM_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/display/window_tree_host_manager.h"
#include "ui/display/manager/touch_transform_controller.h"
namespace display {
class DisplayManager;
}
namespace ash {
class ASH_EXPORT AshTouchTransformController
: public display::TouchTransformController,
public WindowTreeHostManager::Observer {
public:
AshTouchTransformController(
display::DisplayManager* display_manager,
std::unique_ptr<display::TouchTransformSetter> setter);
AshTouchTransformController(const AshTouchTransformController&) = delete;
AshTouchTransformController& operator=(const AshTouchTransformController&) =
delete;
~AshTouchTransformController() override;
void OnDisplaysInitialized() override;
void OnDisplayConfigurationChanged() override;
};
}
#endif