#include "ash/wm/window_util.h"
#include "ash/public/cpp/presentation_time_recorder.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/window_positioning_utils.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_state_delegate.h"
#include "ash/wm/wm_event.h"
#include "base/containers/contains.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/display/screen.h"
#include "ui/events/base_event_utils.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace window_util {
namespace {
std::string GetAdjustedBounds(const gfx::Rect& visible,
gfx::Rect to_be_adjusted) {
AdjustBoundsToEnsureMinimumWindowVisibility(visible, &to_be_adjusted);
return to_be_adjusted.ToString();
}
class FakeWindowState : public WindowState::State {
public:
FakeWindowState() = default;
FakeWindowState(const FakeWindowState&) = delete;
FakeWindowState& operator=(const FakeWindowState&) = delete;
~FakeWindowState() override = default;
void OnWMEvent(WindowState* window_state, const WMEvent* event) override {
if (event->type() == WM_EVENT_MINIMIZE)
was_visible_on_minimize_ = window_state->window()->IsVisible();
}
chromeos::WindowStateType GetType() const override {
return chromeos::WindowStateType::kNormal;
}
void AttachState(WindowState* window_state,
WindowState::State* previous_state) override {}
void DetachState(WindowState* window_state) override {}
bool was_visible_on_minimize() { return was_visible_on_minimize_; }
private:
bool was_visible_on_minimize_ = true;
};
class FakeWindowStateDelegate : public WindowStateDelegate {
public:
FakeWindowStateDelegate() = default;
FakeWindowStateDelegate(const FakeWindowStateDelegate&) = delete;
FakeWindowStateDelegate& operator=(const FakeWindowStateDelegate&) = delete;
bool ToggleFullscreen(WindowState* window_state) override { return false; }
void ToggleLockedFullscreen(WindowState* window_state) override {
toggle_locked_fullscreen_count_++;
}
std::unique_ptr<PresentationTimeRecorder> OnDragStarted(
int component) override {
return nullptr;
}
int toggle_locked_fullscreen_count() {
return toggle_locked_fullscreen_count_;
}
private:
int toggle_locked_fullscreen_count_ = 0;
};
}
using WindowUtilTest = AshTestBase;
TEST_F(WindowUtilTest, CenterWindow) {
UpdateDisplay("500x400, 600x400");
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 100, 100)));
WindowState* window_state = WindowState::Get(window.get());
EXPECT_FALSE(window_state->bounds_changed_by_user());
CenterWindow(window.get());
EXPECT_TRUE(window_state->bounds_changed_by_user());
EXPECT_EQ("200,126 100x100", window->bounds().ToString());
EXPECT_EQ("200,126 100x100", window->GetBoundsInScreen().ToString());
window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay());
CenterWindow(window.get());
EXPECT_EQ("250,126 100x100", window->bounds().ToString());
EXPECT_EQ("750,126 100x100", window->GetBoundsInScreen().ToString());
}
TEST_F(WindowUtilTest, AdjustBoundsToEnsureMinimumVisibility) {
const gfx::Rect visible_bounds(0, 0, 100, 100);
EXPECT_EQ("0,0 90x90",
GetAdjustedBounds(visible_bounds, gfx::Rect(0, 0, 90, 90)));
EXPECT_EQ("0,0 100x100",
GetAdjustedBounds(visible_bounds, gfx::Rect(0, 0, 150, 150)));
EXPECT_EQ("-50,0 100x100",
GetAdjustedBounds(visible_bounds, gfx::Rect(-50, -50, 150, 150)));
EXPECT_EQ("-75,10 100x100",
GetAdjustedBounds(visible_bounds, gfx::Rect(-100, 10, 150, 150)));
EXPECT_EQ("75,75 100x100",
GetAdjustedBounds(visible_bounds, gfx::Rect(100, 100, 150, 150)));
EXPECT_EQ("50,80 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(50, 80, 20, 20)));
EXPECT_EQ("80,50 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(80, 50, 20, 20)));
EXPECT_EQ("0,50 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(0, 50, 20, 20)));
EXPECT_EQ("50,0 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(50, 0, 20, 20)));
EXPECT_EQ("50,80 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(50, 100, 20, 20)));
EXPECT_EQ("80,50 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(100, 50, 20, 20)));
EXPECT_EQ("0,50 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(-10, 50, 20, 20)));
EXPECT_EQ("50,0 20x20",
GetAdjustedBounds(visible_bounds, gfx::Rect(50, -10, 20, 20)));
const gfx::Rect visible_bounds_right(200, 50, 100, 100);
EXPECT_EQ("210,60 90x90", GetAdjustedBounds(visible_bounds_right,
gfx::Rect(210, 60, 90, 90)));
EXPECT_EQ("210,60 100x100", GetAdjustedBounds(visible_bounds_right,
gfx::Rect(210, 60, 150, 150)));
EXPECT_EQ("125,50 100x100",
GetAdjustedBounds(visible_bounds_right, gfx::Rect(0, 0, 150, 150)));
EXPECT_EQ("275,50 100x100", GetAdjustedBounds(visible_bounds_right,
gfx::Rect(300, 20, 150, 150)));
EXPECT_EQ(
"125,125 100x100",
GetAdjustedBounds(visible_bounds_right, gfx::Rect(-100, 150, 150, 150)));
const gfx::Rect visible_bounds_left(-200, -50, 100, 100);
EXPECT_EQ("-190,-40 90x90", GetAdjustedBounds(visible_bounds_left,
gfx::Rect(-190, -40, 90, 90)));
EXPECT_EQ(
"-190,-40 100x100",
GetAdjustedBounds(visible_bounds_left, gfx::Rect(-190, -40, 150, 150)));
EXPECT_EQ(
"-250,-40 100x100",
GetAdjustedBounds(visible_bounds_left, gfx::Rect(-250, -40, 150, 150)));
EXPECT_EQ(
"-275,-50 100x100",
GetAdjustedBounds(visible_bounds_left, gfx::Rect(-400, -60, 150, 150)));
EXPECT_EQ("-125,0 100x100",
GetAdjustedBounds(visible_bounds_left, gfx::Rect(0, 0, 150, 150)));
}
TEST_F(WindowUtilTest, MoveWindowToDisplay) {
UpdateDisplay("500x400, 600x400");
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 100, 100)));
display::Screen* screen = display::Screen::GetScreen();
const int64_t original_display_id =
screen->GetDisplayNearestWindow(window.get()).id();
EXPECT_EQ(screen->GetPrimaryDisplay().id(), original_display_id);
const int original_container_id = window->parent()->GetId();
const aura::Window* original_root = window->GetRootWindow();
ASSERT_EQ(2, screen->GetNumDisplays());
const int64_t secondary_display_id = screen->GetAllDisplays()[1].id();
EXPECT_NE(original_display_id, secondary_display_id);
EXPECT_TRUE(MoveWindowToDisplay(window.get(), secondary_display_id));
EXPECT_EQ(secondary_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_EQ(original_container_id, window->parent()->GetId());
EXPECT_NE(original_root, window->GetRootWindow());
EXPECT_TRUE(MoveWindowToDisplay(window.get(), original_display_id));
EXPECT_EQ(original_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_EQ(original_container_id, window->parent()->GetId());
EXPECT_EQ(original_root, window->GetRootWindow());
}
TEST_F(WindowUtilTest, MoveWindowToDisplayAndLockScreen) {
UpdateDisplay("500x400, 600x400");
auto window = CreateTestWindow(gfx::Rect(12, 20, 100, 100));
display::Screen* screen = display::Screen::GetScreen();
ASSERT_EQ(2, screen->GetNumDisplays());
const int64_t primary_display_id = screen->GetAllDisplays()[0].id();
const int64_t secondary_display_id = screen->GetAllDisplays()[1].id();
ASSERT_EQ(primary_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(MoveWindowToDisplay(window.get(), secondary_display_id));
EXPECT_EQ(secondary_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
GetSessionControllerClient()->LockScreen();
GetSessionControllerClient()->UnlockScreen();
EXPECT_EQ(secondary_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(MoveWindowToDisplay(window.get(), primary_display_id));
GetSessionControllerClient()->LockScreen();
GetSessionControllerClient()->UnlockScreen();
EXPECT_EQ(primary_display_id,
screen->GetDisplayNearestWindow(window.get()).id());
}
TEST_F(WindowUtilTest, EnsureTransientRoots) {
auto window1 = CreateTestWindow();
auto window2 = CreateTestWindow();
std::vector<aura::Window*> window_list = {window1.get(), window2.get()};
EnsureTransientRoots(&window_list);
ASSERT_EQ(2u, window_list.size());
auto descendant1 = CreateTestWindow();
auto descendant2 = CreateTestWindow();
::wm::AddTransientChild(descendant1.get(), descendant2.get());
::wm::AddTransientChild(window1.get(), descendant1.get());
window_list.push_back(descendant1.get());
window_list.push_back(descendant2.get());
EnsureTransientRoots(&window_list);
ASSERT_EQ(2u, window_list.size());
ASSERT_TRUE(base::Contains(window_list, window1.get()));
ASSERT_TRUE(base::Contains(window_list, window2.get()));
auto window3 = CreateTestWindow();
auto descendant3 = CreateTestWindow();
::wm::AddTransientChild(window3.get(), descendant3.get());
window_list.push_back(descendant3.get());
EnsureTransientRoots(&window_list);
EXPECT_EQ(3u, window_list.size());
EXPECT_TRUE(base::Contains(window_list, window3.get()));
EXPECT_FALSE(base::Contains(window_list, descendant3.get()));
auto window4 = CreateTestWindow();
auto descendant4 = CreateTestWindow();
auto descendant5 = CreateTestWindow();
::wm::AddTransientChild(window4.get(), descendant4.get());
::wm::AddTransientChild(window4.get(), descendant5.get());
window_list.push_back(descendant4.get());
window_list.push_back(descendant5.get());
EnsureTransientRoots(&window_list);
EXPECT_EQ(4u, window_list.size());
EXPECT_TRUE(base::Contains(window_list, window4.get()));
EXPECT_FALSE(base::Contains(window_list, descendant4.get()));
EXPECT_FALSE(base::Contains(window_list, descendant5.get()));
}
TEST_F(WindowUtilTest,
MinimizeAndHideWithoutAnimationMinimizesArcWindowsBeforeHiding) {
auto window = CreateTestWindow();
auto* state = new FakeWindowState();
WindowState::Get(window.get())
->SetStateObject(std::unique_ptr<WindowState::State>(state));
std::vector<aura::Window*> windows = {window.get()};
MinimizeAndHideWithoutAnimation(windows);
EXPECT_FALSE(window->IsVisible());
EXPECT_TRUE(state->was_visible_on_minimize());
}
TEST_F(WindowUtilTest, InteriorTargeter) {
auto window = CreateTestWindow();
window->SetBounds(gfx::Rect(0, 0, 100, 100));
WindowState::Get(window.get())->Maximize();
InstallResizeHandleWindowTargeterForWindow(window.get());
auto* child = aura::test::CreateTestWindowWithDelegateAndType(
aura::test::TestWindowDelegate::CreateSelfDestroyingDelegate(),
aura::client::WINDOW_TYPE_UNKNOWN, 1, gfx::Rect(window->bounds().size()),
window.get(),
true);
ui::EventTarget* root_target = window->GetRootWindow();
auto* targeter = root_target->GetEventTargeter();
{
ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(0, 0), gfx::Point(0, 0),
ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
EXPECT_EQ(child, targeter->FindTargetForEvent(root_target, &mouse));
}
WindowState::Get(window.get())->Restore();
{
ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(0, 0), gfx::Point(0, 0),
ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root_target, &mouse));
}
}
TEST_F(WindowUtilTest, PinWindow) {
auto window_state_delegate = std::make_unique<FakeWindowStateDelegate>();
auto* window_state_delegate_ptr = window_state_delegate.get();
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 0);
auto window = CreateTestWindow();
WindowState* window_state = WindowState::Get(window.get());
window_state->SetDelegate(std::move(window_state_delegate));
window_util::PinWindow(window.get(), false);
EXPECT_TRUE(WindowState::Get(window.get())->IsPinned());
EXPECT_FALSE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 1);
WindowState::Get(window.get())->Restore();
EXPECT_FALSE(WindowState::Get(window.get())->IsPinned());
EXPECT_FALSE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 2);
window_util::PinWindow(window.get(), true);
EXPECT_TRUE(WindowState::Get(window.get())->IsPinned());
EXPECT_TRUE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 3);
}
TEST_F(WindowUtilTest, PinWindow_TabletMode) {
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
auto window_state_delegate = std::make_unique<FakeWindowStateDelegate>();
auto* window_state_delegate_ptr = window_state_delegate.get();
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 0);
auto window = CreateTestWindow();
WindowState* window_state = WindowState::Get(window.get());
window_state->SetDelegate(std::move(window_state_delegate));
window_util::PinWindow(window.get(), false);
EXPECT_TRUE(WindowState::Get(window.get())->IsPinned());
EXPECT_FALSE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 1);
WindowState::Get(window.get())->Restore();
EXPECT_FALSE(WindowState::Get(window.get())->IsPinned());
EXPECT_FALSE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 2);
window_util::PinWindow(window.get(), true);
EXPECT_TRUE(WindowState::Get(window.get())->IsPinned());
EXPECT_TRUE(WindowState::Get(window.get())->IsTrustedPinned());
EXPECT_EQ(window_state_delegate_ptr->toggle_locked_fullscreen_count(), 3);
}
}
}