#include "base/message_loop/message_pump.h"
#include "base/check.h"
#include "base/message_loop/message_pump_default.h"
#include "base/message_loop/message_pump_for_io.h"
#include "base/message_loop/message_pump_for_ui.h"
#include "base/notreached.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_APPLE)
#include "base/message_loop/message_pump_mac.h"
#endif
namespace base {
namespace {
MessagePump::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr;
}
MessagePump::MessagePump() = default;
MessagePump::~MessagePump() = default;
void MessagePump::SetTimerSlack(TimerSlack) {
}
void MessagePump::OverrideMessagePumpForUIFactory(MessagePumpFactory* factory) {
DCHECK(!message_pump_for_ui_factory_);
message_pump_for_ui_factory_ = factory;
}
bool MessagePump::IsMessagePumpForUIFactoryOveridden() {
return message_pump_for_ui_factory_ != nullptr;
}
std::unique_ptr<MessagePump> MessagePump::Create(MessagePumpType type) {
switch (type) {
case MessagePumpType::UI:
if (message_pump_for_ui_factory_)
return message_pump_for_ui_factory_();
#if BUILDFLAG(IS_APPLE)
return MessagePumpMac::Create();
#elif BUILDFLAG(IS_NACL) || BUILDFLAG(IS_AIX)
NOTREACHED();
return nullptr;
#else
return std::make_unique<MessagePumpForUI>();
#endif
case MessagePumpType::IO:
return std::make_unique<MessagePumpForIO>();
#if BUILDFLAG(IS_ANDROID)
case MessagePumpType::JAVA:
return std::make_unique<MessagePumpForUI>();
#endif
#if BUILDFLAG(IS_APPLE)
case MessagePumpType::NS_RUNLOOP:
return std::make_unique<MessagePumpNSRunLoop>();
#endif
case MessagePumpType::CUSTOM:
NOTREACHED();
return nullptr;
case MessagePumpType::DEFAULT:
#if BUILDFLAG(IS_IOS)
return std::make_unique<MessagePumpCFRunLoop>();
#else
return std::make_unique<MessagePumpDefault>();
#endif
}
}
}