#include "base/task/thread_pool/environment_config.h"
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/synchronization/lock.h"
#include "base/threading/platform_thread.h"
#include "build/build_config.h"
namespace base {
namespace internal {
namespace {
bool CanUseBackgroundThreadTypeForWorkerThreadImpl() {
if (CommandLine::InitializedForCurrentProcess() &&
CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableBackgroundThreadPool)) {
return true;
}
if (!Lock::HandlesMultipleThreadPriorities())
return false;
#if !BUILDFLAG(IS_ANDROID)
if (!PlatformThread::CanChangeThreadType(ThreadType::kBackground,
ThreadType::kDefault))
return false;
#endif
return true;
}
bool CanUseUtilityThreadTypeForWorkerThreadImpl() {
#if !BUILDFLAG(IS_ANDROID)
if (!PlatformThread::CanChangeThreadType(ThreadType::kUtility,
ThreadType::kDefault))
return false;
#endif
return true;
}
}
bool CanUseBackgroundThreadTypeForWorkerThread() {
static const bool can_use_background_thread_type_for_worker_thread =
CanUseBackgroundThreadTypeForWorkerThreadImpl();
return can_use_background_thread_type_for_worker_thread;
}
bool CanUseUtilityThreadTypeForWorkerThread() {
static const bool can_use_utility_thread_type_for_worker_thread =
CanUseUtilityThreadTypeForWorkerThreadImpl();
return can_use_utility_thread_type_for_worker_thread;
}
}
}