#ifndef CC_INPUT_COMPOSITOR_INPUT_INTERFACES_H_
#define CC_INPUT_COMPOSITOR_INPUT_INTERFACES_H_
#include <memory>
#include "base/time/time.h"
#include "cc/input/actively_scrolling_type.h"
#include "cc/input/browser_controls_state.h"
#include "cc/paint/element_id.h"
#include "ui/gfx/geometry/size.h"
namespace viz {
struct BeginFrameArgs;
}
namespace gfx {
class Vector2dF;
}
namespace cc {
struct CompositorCommitData;
class LayerTreeHostImpl;
class LayerTreeSettings;
class MutatorHost;
class ScrollTree;
enum class ScrollbarOrientation;
class InputDelegateForCompositor {
public:
virtual ~InputDelegateForCompositor() = default;
virtual void ProcessCommitDeltas(
CompositorCommitData* commit_data,
const MutatorHost* main_thread_mutator_host) = 0;
virtual void TickAnimations(base::TimeTicks monotonic_time) = 0;
virtual void WillShutdown() = 0;
virtual void WillDraw() = 0;
virtual void WillBeginImplFrame(const viz::BeginFrameArgs& args) = 0;
virtual void DidCommit() = 0;
virtual void DidActivatePendingTree() = 0;
virtual void DidFinishImplFrame() = 0;
virtual void OnBeginImplFrameDeadline() = 0;
virtual void RootLayerStateMayHaveChanged() = 0;
virtual void DidRegisterScrollbar(ElementId scroll_element_id,
ScrollbarOrientation orientation) = 0;
virtual void DidUnregisterScrollbar(ElementId scroll_element_id,
ScrollbarOrientation orientation) = 0;
virtual void ScrollOffsetAnimationFinished() = 0;
virtual void SetPrefersReducedMotion(bool prefers_reduced_motion) = 0;
virtual bool IsCurrentlyScrolling() const = 0;
virtual ActivelyScrollingType GetActivelyScrollingType() const = 0;
virtual bool IsCurrentScrollMainRepainted() const = 0;
virtual bool HasQueuedInput() const = 0;
#if BUILDFLAG(IS_OHOS)
virtual void HandleScrollUpdateForInternalBeginFrame(const viz::BeginFrameArgs& args) {}
#endif
};
class CompositorDelegateForInput {
public:
virtual ~CompositorDelegateForInput() = default;
virtual void BindToInputHandler(
std::unique_ptr<InputDelegateForCompositor> delegate) = 0;
virtual ScrollTree& GetScrollTree() const = 0;
virtual bool HasAnimatedScrollbars() const = 0;
virtual void SetNeedsCommit() = 0;
virtual void SetNeedsFullViewportRedraw() = 0;
virtual void SetDeferBeginMainFrame(bool defer_begin_main_frame) const = 0;
virtual void DidUpdateScrollAnimationCurve() = 0;
virtual void AccumulateScrollDeltaForTracing(const gfx::Vector2dF& delta) = 0;
virtual void DidStartPinchZoom() = 0;
virtual void DidUpdatePinchZoom() = 0;
virtual void DidEndPinchZoom() = 0;
virtual void DidStartScroll() = 0;
virtual void DidEndScroll() = 0;
virtual void DidMouseLeave() = 0;
virtual bool IsInHighLatencyMode() const = 0;
virtual void WillScrollContent(ElementId element_id) = 0;
virtual void DidScrollContent(ElementId element_id, bool animated) = 0;
virtual float DeviceScaleFactor() const = 0;
virtual float PageScaleFactor() const = 0;
virtual gfx::Size VisualDeviceViewportSize() const = 0;
virtual const LayerTreeSettings& GetSettings() const = 0;
virtual void UpdateBrowserControlsState(BrowserControlsState constraints,
BrowserControlsState current,
bool animate) = 0;
virtual bool HasScrollLinkedAnimation(ElementId for_scroller) const = 0;
virtual LayerTreeHostImpl& GetImplDeprecated() = 0;
virtual const LayerTreeHostImpl& GetImplDeprecated() const = 0;
};
}
#endif