#ifndef CC_LAYERS_PAINTED_SCROLLBAR_LAYER_H_
#define CC_LAYERS_PAINTED_SCROLLBAR_LAYER_H_
#include <memory>
#include "cc/cc_export.h"
#include "cc/input/scrollbar.h"
#include "cc/layers/layer.h"
#include "cc/layers/scrollbar_layer_base.h"
#include "cc/resources/scoped_ui_resource.h"
namespace cc {
class CC_EXPORT PaintedScrollbarLayer : public ScrollbarLayerBase {
public:
std::unique_ptr<LayerImpl> CreateLayerImpl(
LayerTreeImpl* tree_impl) const override;
static scoped_refptr<PaintedScrollbarLayer> CreateOrReuse(
scoped_refptr<Scrollbar> scrollbar,
PaintedScrollbarLayer* existing_layer);
static scoped_refptr<PaintedScrollbarLayer> Create(
scoped_refptr<Scrollbar> scrollbar);
PaintedScrollbarLayer(const PaintedScrollbarLayer&) = delete;
PaintedScrollbarLayer& operator=(const PaintedScrollbarLayer&) = delete;
bool OpacityCanAnimateOnImplThread() const override;
bool Update() override;
void SetLayerTreeHost(LayerTreeHost* host) override;
void PushPropertiesTo(LayerImpl* layer,
const CommitState& commit_state,
const ThreadUnsafeCommitState& unsafe_state) override;
const gfx::Size& internal_content_bounds() const {
return internal_content_bounds_.Read(*this);
}
ScrollbarLayerType GetScrollbarLayerType() const override;
protected:
explicit PaintedScrollbarLayer(scoped_refptr<Scrollbar> scrollbar);
~PaintedScrollbarLayer() override;
UIResourceId track_resource_id() {
if (const auto* track_resource = track_resource_.Read(*this))
return track_resource->id();
return 0;
}
UIResourceId thumb_resource_id() {
if (const auto* thumb_resource = thumb_resource_.Read(*this))
return thumb_resource->id();
return 0;
}
bool UpdateInternalContentScale();
bool UpdateThumbAndTrackGeometry();
private:
gfx::Size LayerSizeToContentSize(const gfx::Size& layer_size) const;
template <typename T>
bool UpdateProperty(T value, T* prop) {
if (*prop == value)
return false;
*prop = value;
SetNeedsPushProperties();
return true;
}
UIResourceBitmap RasterizeScrollbarPart(
const gfx::Size& size,
const gfx::Size& requested_content_size,
ScrollbarPart part);
ProtectedSequenceForbidden<scoped_refptr<Scrollbar>> scrollbar_;
ProtectedSequenceReadable<ElementId> scroll_element_id_;
ProtectedSequenceReadable<float> internal_contents_scale_;
ProtectedSequenceReadable<gfx::Size> internal_content_bounds_;
ProtectedSequenceReadable<gfx::Size> thumb_size_;
ProtectedSequenceReadable<gfx::Rect> track_rect_;
ProtectedSequenceReadable<gfx::Rect> back_button_rect_;
ProtectedSequenceReadable<gfx::Rect> forward_button_rect_;
ProtectedSequenceReadable<float> painted_opacity_;
ProtectedSequenceReadable<bool> has_thumb_;
ProtectedSequenceReadable<bool> jump_on_track_click_;
const bool supports_drag_snap_back_;
const bool is_overlay_;
ProtectedSequenceReadable<std::unique_ptr<ScopedUIResource>> track_resource_;
ProtectedSequenceReadable<std::unique_ptr<ScopedUIResource>> thumb_resource_;
};
}
#endif