#include "cc/layers/view_transition_content_layer.h"
#include <memory>
#include "base/logging.h"
#include "cc/layers/view_transition_content_layer_impl.h"
#include "cc/trees/layer_tree_host.h"
namespace cc {
scoped_refptr<ViewTransitionContentLayer> ViewTransitionContentLayer::Create(
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer) {
return base::WrapRefCounted(
new ViewTransitionContentLayer(resource_id, is_live_content_layer));
}
ViewTransitionContentLayer::ViewTransitionContentLayer(
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer)
: resource_id_(resource_id),
is_live_content_layer_(is_live_content_layer) {}
ViewTransitionContentLayer::~ViewTransitionContentLayer() = default;
viz::ViewTransitionElementResourceId
ViewTransitionContentLayer::ViewTransitionResourceId() const {
return resource_id_;
}
std::unique_ptr<LayerImpl> ViewTransitionContentLayer::CreateLayerImpl(
LayerTreeImpl* tree_impl) const {
return ViewTransitionContentLayerImpl::Create(tree_impl, id(), resource_id_,
is_live_content_layer_);
}
}