#include "cc/layers/view_transition_content_layer_impl.h"
#include "base/memory/ptr_util.h"
#include "cc/layers/append_quads_data.h"
#include "cc/layers/layer_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "components/viz/common/quads/shared_element_draw_quad.h"
#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "components/viz/common/view_transition_element_resource_id.h"
namespace cc {
std::unique_ptr<ViewTransitionContentLayerImpl>
ViewTransitionContentLayerImpl::Create(
LayerTreeImpl* tree_impl,
int id,
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer) {
return base::WrapUnique(new ViewTransitionContentLayerImpl(
tree_impl, id, resource_id, is_live_content_layer));
}
ViewTransitionContentLayerImpl::ViewTransitionContentLayerImpl(
LayerTreeImpl* tree_impl,
int id,
const viz::ViewTransitionElementResourceId& resource_id,
bool is_live_content_layer)
: LayerImpl(tree_impl, id),
resource_id_(resource_id),
is_live_content_layer_(is_live_content_layer) {}
ViewTransitionContentLayerImpl::~ViewTransitionContentLayerImpl() = default;
std::unique_ptr<LayerImpl> ViewTransitionContentLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) const {
return ViewTransitionContentLayerImpl::Create(tree_impl, id(), resource_id_,
is_live_content_layer_);
}
void ViewTransitionContentLayerImpl::NotifyKnownResourceIdsBeforeAppendQuads(
const base::flat_set<viz::ViewTransitionElementResourceId>&
known_resource_ids) {
skip_unseen_resource_quads_ = known_resource_ids.count(resource_id_) == 0;
}
void ViewTransitionContentLayerImpl::AppendQuads(
viz::CompositorRenderPass* render_pass,
AppendQuadsData* append_quads_data) {
if (is_live_content_layer_ && skip_unseen_resource_quads_)
return;
float device_scale_factor = layer_tree_impl()->device_scale_factor();
gfx::Rect quad_rect(
gfx::ScaleToEnclosingRect(gfx::Rect(bounds()), device_scale_factor));
gfx::Rect visible_quad_rect =
draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
gfx::Rect(bounds()));
visible_quad_rect =
gfx::ScaleToEnclosingRect(visible_quad_rect, device_scale_factor);
visible_quad_rect = gfx::IntersectRects(quad_rect, visible_quad_rect);
if (visible_quad_rect.IsEmpty())
return;
viz::SharedQuadState* shared_quad_state =
render_pass->CreateAndAppendSharedQuadState();
PopulateScaledSharedQuadState(shared_quad_state, device_scale_factor,
contents_opaque());
auto* quad =
render_pass->CreateAndAppendDrawQuad<viz::SharedElementDrawQuad>();
quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect, resource_id_);
append_quads_data->has_shared_element_resources = true;
}
const char* ViewTransitionContentLayerImpl::LayerTypeAsString() const {
return "cc::ViewTransitionContentLayerImpl";
}
viz::ViewTransitionElementResourceId
ViewTransitionContentLayerImpl::ViewTransitionResourceId() const {
return resource_id_;
}
}