* Copyright (c) 2022-2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CC_MOJO_EMBEDDER_SOFTWARE_COMPOSITOR_RENDERER_OHOS_H_
#define CC_MOJO_EMBEDDER_SOFTWARE_COMPOSITOR_RENDERER_OHOS_H_
#include "cc/mojo_embedder/mojo_embedder_export.h"
#include "cc/mojo_embedder/software_compositor_registry_ohos.h"
#include "base/memory/raw_ptr.h"
#include "cc/mojo_embedder/async_layer_tree_frame_sink.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "cc/trees/layer_tree_frame_sink_client.h"
#include "components/viz/common/display/renderer_settings.h"
#include "components/viz/common/surfaces/local_surface_id.h"
#include "components/viz/service/display_embedder/server_shared_bitmap_manager.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/geometry/transform.h"
namespace viz {
class BeginFrameSource;
class CompositorFrameSinkSupport;
class Display;
class FrameSinkManagerImpl;
class ParentLocalSurfaceIdAllocator;
}
namespace cc::mojo_embedder {
class AsyncLayerTreeFrameSink;
class SoftwareDisplayClientOhos;
class CC_MOJO_EMBEDDER_EXPORT SoftwareCompositorRendererOhos {
public:
SoftwareCompositorRendererOhos(AsyncLayerTreeFrameSink* sink,
SoftwareCompositorRegistryOhos* registry);
SoftwareCompositorRendererOhos(const SoftwareCompositorRendererOhos&) =
delete;
SoftwareCompositorRendererOhos& operator=(
const SoftwareCompositorRendererOhos&) = delete;
~SoftwareCompositorRendererOhos();
void BindToClient(LayerTreeFrameSinkClient* client,
viz::BeginFrameSource* source);
void DetachFromClient();
void DrawAndSwapOnRenderer(viz::CompositorFrame frame);
bool DemandDrawSw(SkCanvas* canvas, gfx::SizeF size, gfx::PointF offset);
void DrawRect(const gfx::Rect& rect);
void SendCompositorFrameAckToClient();
bool InSoftwareDraw() { return in_software_draw_; }
private:
raw_ptr<AsyncLayerTreeFrameSink> sink_ = nullptr;
raw_ptr<SoftwareCompositorRegistryOhos> registry_ = nullptr;
raw_ptr<LayerTreeFrameSinkClient> client_ = nullptr;
std::unique_ptr<viz::ServerSharedBitmapManager> shared_bitmap_manager_;
std::unique_ptr<viz::FrameSinkManagerImpl> frame_sink_manager_;
std::unique_ptr<viz::CompositorFrameSinkSupport> root_support_;
std::unique_ptr<SoftwareDisplayClientOhos> display_client_;
std::unique_ptr<viz::Display> display_;
viz::ParentLocalSurfaceIdAllocator root_local_surface_id_allocator_;
viz::LocalSurfaceId root_local_surface_id_;
raw_ptr<SkCanvas> current_sw_canvas_ = nullptr;
viz::DebugRendererSettings debug_settings_;
gfx::Size size_{0, 0};
bool in_software_draw_ = false;
bool software_draw_result_ = false;
base::WeakPtrFactory<SoftwareCompositorRendererOhos> weak_ptr_factory_{this};
};
}
#endif