// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <utility>

#include "cc/test/fake_painted_scrollbar_layer.h"

#include "base/auto_reset.h"
#include "cc/test/fake_scrollbar.h"

namespace cc {

scoped_refptr<FakePaintedScrollbarLayer> FakePaintedScrollbarLayer::Create(
    bool paint_during_update,
    bool has_thumb,
    ElementId scrolling_element_id) {
  return Create(paint_during_update, has_thumb,
                ScrollbarOrientation::HORIZONTAL, false, false,
                scrolling_element_id);
}

scoped_refptr<FakePaintedScrollbarLayer> FakePaintedScrollbarLayer::Create(
    bool paint_during_update,
    bool has_thumb,
    ScrollbarOrientation orientation,
    bool is_left_side_vertical_scrollbar,
    bool is_overlay,
    ElementId scrolling_element_id) {
  auto fake_scrollbar = base::MakeRefCounted<FakeScrollbar>();
  fake_scrollbar->set_should_paint(paint_during_update);
  fake_scrollbar->set_has_thumb(has_thumb);
  fake_scrollbar->set_orientation(orientation);
  fake_scrollbar->set_is_left_side_vertical_scrollbar(
      is_left_side_vertical_scrollbar);
  fake_scrollbar->set_is_overlay(is_overlay);
  return base::WrapRefCounted(new FakePaintedScrollbarLayer(
      std::move(fake_scrollbar), scrolling_element_id));
}

FakePaintedScrollbarLayer::FakePaintedScrollbarLayer(
    scoped_refptr<FakeScrollbar> fake_scrollbar,
    ElementId scroll_element_id)
    : PaintedScrollbarLayer(fake_scrollbar),
      update_count_(0),
      push_properties_count_(0),
      fake_scrollbar_(fake_scrollbar.get()) {
  SetScrollElementId(scroll_element_id);
  SetBounds(gfx::Size(1, 1));
  SetIsDrawable(true);
}

FakePaintedScrollbarLayer::~FakePaintedScrollbarLayer() = default;

bool FakePaintedScrollbarLayer::Update() {
  bool updated = PaintedScrollbarLayer::Update();
  ++update_count_;
  return updated;
}

void FakePaintedScrollbarLayer::PushPropertiesTo(
    LayerImpl* layer,
    const CommitState& commit_state,
    const ThreadUnsafeCommitState& unsafe_state) {
  PaintedScrollbarLayer::PushPropertiesTo(layer, commit_state, unsafe_state);
  ++push_properties_count_;
}

}  // namespace cc