#ifndef COMPONENTS_SYNC_ENGINE_LOOPBACK_SERVER_PERSISTENT_TOMBSTONE_ENTITY_H_
#define COMPONENTS_SYNC_ENGINE_LOOPBACK_SERVER_PERSISTENT_TOMBSTONE_ENTITY_H_
#include <memory>
#include <string>
#include "components/sync/base/model_type.h"
#include "components/sync/engine/loopback_server/loopback_server_entity.h"
namespace sync_pb {
class SyncEntity;
enum LoopbackServerEntity_Type : int;
}
namespace syncer {
class PersistentTombstoneEntity : public LoopbackServerEntity {
public:
~PersistentTombstoneEntity() override;
static std::unique_ptr<LoopbackServerEntity> CreateFromEntity(
const sync_pb::SyncEntity& id);
static std::unique_ptr<LoopbackServerEntity> CreateNew(
const std::string& id,
const std::string& client_tag_hash);
bool RequiresParentId() const override;
std::string GetParentId() const override;
void SerializeAsProto(sync_pb::SyncEntity* proto) const override;
bool IsDeleted() const override;
sync_pb::LoopbackServerEntity_Type GetLoopbackServerEntityType()
const override;
private:
static std::unique_ptr<LoopbackServerEntity> CreateNewInternal(
const std::string& id,
int64_t version,
const std::string& client_tag_hash);
PersistentTombstoneEntity(const std::string& id,
int64_t version,
const syncer::ModelType& model_type,
const std::string& client_tag_hash);
const std::string client_tag_hash_;
};
}
#endif