#include "components/sync/model/entity_change.h"
#include <utility>
#include "base/memory/ptr_util.h"
namespace syncer {
std::unique_ptr<EntityChange> EntityChange::CreateAdd(
const std::string& storage_key,
EntityData data) {
return base::WrapUnique(
new EntityChange(storage_key, ACTION_ADD, std::move(data)));
}
std::unique_ptr<EntityChange> EntityChange::CreateUpdate(
const std::string& storage_key,
EntityData data) {
return base::WrapUnique(
new EntityChange(storage_key, ACTION_UPDATE, std::move(data)));
}
std::unique_ptr<EntityChange> EntityChange::CreateDelete(
const std::string& storage_key) {
return base::WrapUnique(
new EntityChange(storage_key, ACTION_DELETE, EntityData()));
}
EntityChange::EntityChange(const std::string& storage_key,
ChangeType type,
EntityData data)
: storage_key_(storage_key), type_(type), data_(std::move(data)) {}
EntityChange::~EntityChange() = default;
}