#include "content/browser/renderer_host/dip_util.h"
#include "content/public/browser/render_widget_host_view.h"
#include "ui/base/layout.h"
#include "ui/display/display_util.h"
#include "ui/gfx/geometry/dip_util.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/size_conversions.h"
namespace content {
float GetScaleFactorForView(RenderWidgetHostView* view) {
if (view)
return view->GetDeviceScaleFactor();
display::ScreenInfo screen_info;
display::DisplayUtil::GetDefaultScreenInfo(&screen_info);
return screen_info.device_scale_factor;
}
}