#ifndef CONTENT_RENDERER_MEDIA_CODEC_FACTORY_MOJO_H_
#define CONTENT_RENDERER_MEDIA_CODEC_FACTORY_MOJO_H_
#include <memory>
#include "base/task/sequenced_task_runner.h"
#include "content/common/content_export.h"
#include "content/renderer/media/codec_factory.h"
#include "media/base/decoder.h"
#include "media/base/overlay_info.h"
#include "media/base/video_decoder.h"
#include "media/mojo/mojom/interface_factory.mojom.h"
#include "media/video/gpu_video_accelerator_factories.h"
#include "mojo/public/cpp/bindings/remote.h"
namespace content {
class CONTENT_EXPORT CodecFactoryMojo final : public CodecFactory {
public:
CodecFactoryMojo(
scoped_refptr<base::SequencedTaskRunner> media_task_runner,
scoped_refptr<viz::ContextProviderCommandBuffer> context_provider,
bool video_decode_accelerator_enabled,
bool video_encode_accelerator_enabled,
mojo::PendingRemote<media::mojom::VideoEncodeAcceleratorProvider>
pending_vea_provider_remote,
mojo::PendingRemote<media::mojom::InterfaceFactory>
pending_interface_factory_remote);
~CodecFactoryMojo() override;
std::unique_ptr<media::VideoDecoder> CreateVideoDecoder(
media::GpuVideoAcceleratorFactories* gpu_factories,
media::MediaLog* media_log,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& rendering_color_space) override;
private:
void BindOnTaskRunner(
mojo::PendingRemote<media::mojom::InterfaceFactory> interface_factory);
void OnGetSupportedDecoderConfigs(
const media::SupportedVideoDecoderConfigs& supported_configs,
media::VideoDecoderType decoder_type);
mojo::Remote<media::mojom::InterfaceFactory> interface_factory_;
mojo::Remote<media::mojom::VideoDecoder> video_decoder_;
};
}
#endif