#include "content/renderer/sad_plugin.h"
#include <algorithm>
#include <memory>
#include "cc/paint/paint_canvas.h"
#include "cc/paint/paint_flags.h"
#include "ui/gfx/geometry/rect.h"
namespace content {
void PaintSadPlugin(cc::PaintCanvas* webcanvas,
const gfx::Rect& plugin_rect,
const cc::PaintImage& sad_plugin_image) {
const int width = plugin_rect.width();
const int height = plugin_rect.height();
cc::PaintCanvas* canvas = webcanvas;
cc::PaintCanvasAutoRestore auto_restore(canvas, true);
canvas->translate(plugin_rect.x(), plugin_rect.y());
cc::PaintFlags flags;
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(SK_ColorBLACK);
canvas->drawRect(SkRect::MakeIWH(width, height), flags);
canvas->drawImage(
sad_plugin_image,
SkIntToScalar(std::max(0, (width - sad_plugin_image.width()) / 2)),
SkIntToScalar(std::max(0, (height - sad_plugin_image.height()) / 2)));
}
}