Iframes can be tricky because even after they're removed from the page,
script can continue to run.
So, WebGPU cannot assume that WebGPU resources can be immediately
destroyed with the page.
This test tests a cases one after another by inserting an iframe into the page
with the test case script and waiting for the test to call
|removeIframe| which should remove itself from the DOM. After removal, we wait a bit
and then continue on to the next case.
-->
<html>
<head>
<script>
let iframeRemovedCallback;
function runTestCase(testFn) {
return new Promise(resolve => {
iframeRemovedCallback = resolve;
let iframe = document.createElement("iframe");
iframe.setAttribute("id", "iframe");
document.body.appendChild(iframe);
const head = iframe.contentWindow.document.getElementsByTagName('head')[0];
const script = iframe.contentWindow.document.createElement('script');
script.innerText = `(${testFn.toString()})().catch(parent.fail);`;
script.type = 'text/javascript';
head.appendChild(script);
});
}
function removeIframe() {
const iframe = document.getElementById('iframe');
iframe.parentNode.removeChild(iframe);
setTimeout(iframeRemovedCallback, 100);
}
function fail(err) {
if (window.domAutomationController) {
console.log(err);
} else {
alert(err);
}
window.domAutomationController.send('FAILED');
}
async function runTests() {
await runTestCase(async () => {
let device;
try {
const adapter = await navigator.gpu.requestAdapter();
device = await adapter.requestDevice();
} catch {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
parent.removeIframe();
device.queue.submit([device.createCommandEncoder().finish()]);
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const canvas = document.createElement('canvas');
const context = canvas.getContext('webgpu');
context.configure({
device,
format: 'bgra8unorm'
});
parent.removeIframe();
const texture = context.getCurrentTexture();
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const canvas = document.createElement('canvas');
const context = canvas.getContext('webgpu');
context.configure({
device,
format: 'bgra8unorm'
});
const texture = context.getCurrentTexture();
parent.removeIframe();
try {
context.configure({
device,
format: 'bgra8unorm'
});
} catch (err) {
}
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
adapter.requestDevice();
setTimeout(() => {
parent.removeIframe();
}, 0);
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
device.queue.onSubmittedWorkDone();
setTimeout(() => {
parent.removeIframe();
}, 0);
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const buffer = device.createBuffer({
size: 4,
usage: GPUBufferUsage.MAP_READ,
});
parent.removeIframe();
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const buffer = device.createBuffer({
size: 4,
usage: GPUBufferUsage.MAP_READ,
});
buffer.mapAsync(GPUMapMode.READ);
setTimeout(() => {
parent.removeIframe();
}, 0);
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const buffer = device.createBuffer({
size: 4,
usage: GPUBufferUsage.MAP_READ,
});
buffer.mapAsync(GPUMapMode.READ);
device.queue.submit([]);
parent.removeIframe();
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
const buffer = device.createBuffer({
size: 4,
usage: GPUBufferUsage.MAP_WRITE,
});
const mapping = await buffer.mapAsync(GPUMapMode.WRITE);
parent.removeIframe();
if (mapping !== undefined && mapping.byteLength != 0) {
fail('GPUBuffer mapping should be detached')
}
});
await runTestCase(async () => {
const adapter = navigator.gpu && await navigator.gpu.requestAdapter();
if (!adapter) {
console.warn('WebGPU not supported');
parent.removeIframe();
return;
}
const device = await adapter.requestDevice();
undefined after the iframe is removed */
const USAGE_MAP_WRITE = GPUBufferUsage.MAP_WRITE;
const MODE_WRITE = GPUMapMode.WRITE;
parent.removeIframe();
const buffer = device.createBuffer({
size: 4,
usage: USAGE_MAP_WRITE,
});
const mapping = await buffer.mapAsync(MODE_WRITE);
if (mapping !== undefined && mapping.byteLength != 0) {
fail('GPUBuffer mapping should be detached')
}
});
window.domAutomationController.send('FINISHED');
}
</script>
</head>
<body onload="runTests()"></body>
</html>