#ifndef DEVICE_VR_UTIL_GAMEPAD_BUILDER_H_
#define DEVICE_VR_UTIL_GAMEPAD_BUILDER_H_
#include <string>
#include "device/gamepad/public/cpp/gamepads.h"
#include "device/vr/public/mojom/isolated_xr_service.mojom.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace device {
class GamepadBuilder {
public:
struct ButtonData {
enum class Type { kButton, kThumbstick, kTouchpad };
bool touched = false;
bool pressed = false;
double value = 0.0;
Type type = Type::kButton;
double x_axis = 0.0;
double y_axis = 0.0;
};
GamepadBuilder(const std::string& gamepad_id,
GamepadMapping mapping,
device::mojom::XRHandedness handedness);
GamepadBuilder(const GamepadBuilder&) = delete;
GamepadBuilder& operator=(const GamepadBuilder&) = delete;
virtual ~GamepadBuilder();
virtual bool IsValid() const;
virtual absl::optional<Gamepad> GetGamepad();
void AddButton(const GamepadButton& button);
void AddButton(const ButtonData& data);
void AddAxis(double value, double deadzone = 0.0);
void AddPlaceholderAxes();
void AddPlaceholderButton();
void RemovePlaceholderButton();
protected:
void AddAxes(const ButtonData& data);
GamepadHand GetHandedness() const { return gamepad_.hand; }
GamepadMapping GetMapping() const { return gamepad_.mapping; }
Gamepad gamepad_;
};
}
#endif