#ifndef EXTENSIONS_RENDERER_V8_HELPERS_H_
#define EXTENSIONS_RENDERER_V8_HELPERS_H_
#include <stdint.h>
#include <string.h>
#include "base/check.h"
#include "base/strings/string_number_conversions.h"
#include "v8/include/v8-context.h"
#include "v8/include/v8-object.h"
#include "v8/include/v8-primitive.h"
namespace extensions {
namespace v8_helpers {
inline bool ToV8String(v8::Isolate* isolate,
const char* str,
v8::Local<v8::String>* out) {
return v8::String::NewFromUtf8(isolate, str, v8::NewStringType::kNormal)
.ToLocal(out);
}
inline bool ToV8String(v8::Isolate* isolate,
const std::string& str,
v8::Local<v8::String>* out) {
return ToV8String(isolate, str.c_str(), out);
}
inline v8::Local<v8::String> ToV8StringUnsafe(
v8::Isolate* isolate,
const char* str,
v8::NewStringType string_type = v8::NewStringType::kNormal) {
DCHECK(strlen(str) <= v8::String::kMaxLength);
return v8::String::NewFromUtf8(isolate, str, string_type)
.ToLocalChecked();
}
inline v8::Local<v8::String> ToV8StringUnsafe(
v8::Isolate* isolate,
const std::string& str,
v8::NewStringType string_type = v8::NewStringType::kNormal) {
return ToV8StringUnsafe(isolate, str.c_str(), string_type);
}
inline bool IsTrue(v8::Maybe<bool> maybe) {
return maybe.IsJust() && maybe.FromJust();
}
inline bool SetPrivateProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
v8::Local<v8::String> key,
v8::Local<v8::Value> value) {
return IsTrue(object->SetPrivate(
context, v8::Private::ForApi(context->GetIsolate(), key), value));
}
inline bool SetPrivateProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const char* key,
v8::Local<v8::Value> value) {
v8::Local<v8::String> v8_key;
return ToV8String(context->GetIsolate(), key, &v8_key) &&
IsTrue(object->SetPrivate(
context, v8::Private::ForApi(context->GetIsolate(), v8_key),
value));
}
template <typename Key>
inline bool GetProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
Key key,
v8::Local<v8::Value>* out) {
return object->Get(context, key).ToLocal(out);
}
inline bool GetProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const char* key,
v8::Local<v8::Value>* out) {
v8::Local<v8::String> v8_key;
if (!ToV8String(context->GetIsolate(), key, &v8_key))
return false;
return GetProperty(context, object, v8_key, out);
}
inline bool GetPrivateProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
v8::Local<v8::String> key,
v8::Local<v8::Value>* out) {
return object
->GetPrivate(context, v8::Private::ForApi(context->GetIsolate(), key))
.ToLocal(out);
}
inline bool GetPrivateProperty(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const char* key,
v8::Local<v8::Value>* out) {
v8::Local<v8::String> v8_key;
return ToV8String(context->GetIsolate(), key, &v8_key) &&
GetPrivateProperty(context, object, v8_key, out);
}
inline v8::Local<v8::Value> GetPropertyUnsafe(
v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const char* key,
v8::NewStringType string_type = v8::NewStringType::kNormal) {
return object->Get(context,
ToV8StringUnsafe(context->GetIsolate(), key, string_type))
.ToLocalChecked();
}
}
}
#endif