#include "extensions/shell/renderer/shell_extensions_renderer_client.h"
#include "content/public/renderer/render_thread.h"
#include "extensions/renderer/dispatcher.h"
#include "extensions/renderer/dispatcher_delegate.h"
namespace extensions {
ShellExtensionsRendererClient::ShellExtensionsRendererClient()
: dispatcher_(std::make_unique<Dispatcher>(
std::make_unique<DispatcherDelegate>())) {
dispatcher_->OnRenderThreadStarted(content::RenderThread::Get());
}
ShellExtensionsRendererClient::~ShellExtensionsRendererClient() = default;
bool ShellExtensionsRendererClient::IsIncognitoProcess() const {
return false;
}
int ShellExtensionsRendererClient::GetLowestIsolatedWorldId() const {
return 1;
}
Dispatcher* ShellExtensionsRendererClient::GetDispatcher() {
return dispatcher_.get();
}
bool ShellExtensionsRendererClient::ExtensionAPIEnabledForServiceWorkerScript(
const GURL& scope,
const GURL& script_url) const {
return false;
}
}