#include "google_apis/gcm/engine/connection_factory_impl.h"
#include <memory>
#include <string>
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/histogram_macros.h"
#include "base/task/sequenced_task_runner.h"
#include "google_apis/gcm/engine/connection_handler_impl.h"
#include "google_apis/gcm/monitoring/gcm_stats_recorder.h"
#include "google_apis/gcm/protocol/mcs.pb.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "net/base/net_errors.h"
#include "net/base/network_isolation_key.h"
#include "net/http/http_request_headers.h"
#include "net/http/proxy_fallback.h"
#include "net/log/net_log_source_type.h"
#include "net/proxy_resolution/proxy_info.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/client_socket_pool_manager.h"
#include "net/ssl/ssl_config_service.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "services/network/public/mojom/tcp_socket.mojom.h"
#include "url/gurl.h"
#include "url/origin.h"
namespace gcm {
namespace {
const int kReadTimeoutMs = 30000;
const int kConnectionResetWindowSecs = 10;
bool ShouldRestorePreviousBackoff(const base::TimeTicks& login_time,
const base::TimeTicks& now_ticks) {
return !login_time.is_null() &&
now_ticks - login_time <= base::Seconds(kConnectionResetWindowSecs);
}
}
ConnectionFactoryImpl::ConnectionFactoryImpl(
const std::vector<GURL>& mcs_endpoints,
const net::BackoffEntry::Policy& backoff_policy,
GetProxyResolvingFactoryCallback get_socket_factory_callback,
scoped_refptr<base::SequencedTaskRunner> io_task_runner,
GCMStatsRecorder* recorder,
network::NetworkConnectionTracker* network_connection_tracker)
: mcs_endpoints_(mcs_endpoints),
next_endpoint_(0),
last_successful_endpoint_(0),
backoff_policy_(backoff_policy),
get_socket_factory_callback_(get_socket_factory_callback),
connecting_(false),
waiting_for_backoff_(false),
waiting_for_network_online_(false),
handshake_in_progress_(false),
io_task_runner_(std::move(io_task_runner)),
recorder_(recorder),
network_connection_tracker_(network_connection_tracker),
listener_(nullptr) {
DCHECK_GE(mcs_endpoints_.size(), 1U);
DCHECK(io_task_runner_);
}
ConnectionFactoryImpl::~ConnectionFactoryImpl() {
CloseSocket();
network_connection_tracker_->RemoveNetworkConnectionObserver(this);
}
void ConnectionFactoryImpl::Initialize(
const BuildLoginRequestCallback& request_builder,
const ConnectionHandler::ProtoReceivedCallback& read_callback,
const ConnectionHandler::ProtoSentCallback& write_callback) {
DCHECK(!connection_handler_);
DCHECK(read_callback_.is_null());
DCHECK(write_callback_.is_null());
previous_backoff_ = CreateBackoffEntry(&backoff_policy_);
backoff_entry_ = CreateBackoffEntry(&backoff_policy_);
request_builder_ = request_builder;
read_callback_ = read_callback;
write_callback_ = write_callback;
network_connection_tracker_->AddNetworkConnectionObserver(this);
auto type = network::mojom::ConnectionType::CONNECTION_UNKNOWN;
network_connection_tracker_->GetConnectionType(
&type, base::BindOnce(&ConnectionFactoryImpl::OnConnectionChanged,
weak_ptr_factory_.GetWeakPtr()));
waiting_for_network_online_ =
type == network::mojom::ConnectionType::CONNECTION_NONE ||
type == network::mojom::ConnectionType::CONNECTION_UNKNOWN;
}
ConnectionHandler* ConnectionFactoryImpl::GetConnectionHandler() const {
return connection_handler_.get();
}
void ConnectionFactoryImpl::Connect() {
if (!connection_handler_) {
connection_handler_ = CreateConnectionHandler(
base::Milliseconds(kReadTimeoutMs), read_callback_, write_callback_,
base::BindRepeating(&ConnectionFactoryImpl::ConnectionHandlerCallback,
weak_ptr_factory_.GetWeakPtr()));
}
if (connecting_ || waiting_for_backoff_) {
return;
}
if (IsEndpointReachable()) {
return;
}
ConnectWithBackoff();
}
ConnectionEventTracker* ConnectionFactoryImpl::GetEventTrackerForTesting() {
return &event_tracker_;
}
void ConnectionFactoryImpl::ConnectWithBackoff() {
DCHECK(io_task_runner_->RunsTasksInCurrentSequence());
if (connecting_ || handshake_in_progress_ || IsEndpointReachable()) {
waiting_for_backoff_ = false;
return;
}
if (backoff_entry_->ShouldRejectRequest()) {
DVLOG(1) << "Delaying MCS endpoint connection for "
<< backoff_entry_->GetTimeUntilRelease().InMilliseconds()
<< " milliseconds.";
waiting_for_backoff_ = true;
recorder_->RecordConnectionDelayedDueToBackoff(
backoff_entry_->GetTimeUntilRelease().InMilliseconds());
io_task_runner_->PostDelayedTask(
FROM_HERE,
base::BindOnce(&ConnectionFactoryImpl::ConnectWithBackoff,
weak_ptr_factory_.GetWeakPtr()),
backoff_entry_->GetTimeUntilRelease());
return;
}
DVLOG(1) << "Attempting connection to MCS endpoint.";
waiting_for_backoff_ = false;
CloseSocket();
ConnectImpl();
}
bool ConnectionFactoryImpl::IsEndpointReachable() const {
return connection_handler_ && connection_handler_->CanSendMessage();
}
std::string ConnectionFactoryImpl::GetConnectionStateString() const {
if (IsEndpointReachable()) {
return "CONNECTED";
}
if (handshake_in_progress_) {
return "HANDSHAKE IN PROGRESS";
}
if (connecting_) {
return "CONNECTING";
}
if (waiting_for_backoff_) {
return "WAITING FOR BACKOFF";
}
if (waiting_for_network_online_) {
return "WAITING FOR NETWORK CHANGE";
}
return "NOT CONNECTED";
}
void ConnectionFactoryImpl::SignalConnectionReset(
ConnectionResetReason reason) {
if (!connection_handler_) {
return;
}
if (connecting_) {
DVLOG(1) << "Connection in progress, ignoring reset.";
return;
}
if (listener_) {
DVLOG(1) << "Notifying listener of disconnect due to connection reset.";
listener_->OnDisconnected();
}
recorder_->RecordConnectionResetSignaled(reason);
if (event_tracker_.IsEventInProgress()) {
if (reason == LOGIN_FAILURE) {
event_tracker_.ConnectionLoginFailed();
}
event_tracker_.EndConnectionAttempt();
}
CloseSocket();
DCHECK(!IsEndpointReachable());
if (waiting_for_backoff_ && reason != NETWORK_CHANGE) {
DVLOG(1) << "Backoff expiration pending, ignoring reset.";
return;
}
if (reason == NETWORK_CHANGE) {
ConnectImpl();
return;
} else if (handshake_in_progress_) {
handshake_in_progress_ = false;
backoff_entry_->InformOfRequest(false);
} else if (reason == LOGIN_FAILURE ||
ShouldRestorePreviousBackoff(last_login_time_, NowTicks())) {
backoff_entry_.swap(previous_backoff_);
backoff_entry_->InformOfRequest(false);
} else {
DCHECK_EQ(0, backoff_entry_->failure_count());
}
last_login_time_ = base::TimeTicks();
Connect();
}
void ConnectionFactoryImpl::SetConnectionListener(
ConnectionListener* listener) {
listener_ = listener;
}
base::TimeTicks ConnectionFactoryImpl::NextRetryAttempt() const {
if (!backoff_entry_) {
return base::TimeTicks();
}
return backoff_entry_->GetReleaseTime();
}
void ConnectionFactoryImpl::OnConnectionChanged(
network::mojom::ConnectionType type) {
if (type == network::mojom::ConnectionType::CONNECTION_NONE) {
DVLOG(1) << "Network lost, resettion connection.";
waiting_for_network_online_ = true;
SignalConnectionReset(NETWORK_CHANGE);
return;
}
DVLOG(1) << "Connection type changed to " << type << ", reconnecting.";
waiting_for_network_online_ = false;
SignalConnectionReset(NETWORK_CHANGE);
}
GURL ConnectionFactoryImpl::GetCurrentEndpoint() const {
if (IsEndpointReachable()) {
return mcs_endpoints_[last_successful_endpoint_];
}
return mcs_endpoints_[next_endpoint_];
}
void ConnectionFactoryImpl::ConnectImpl() {
event_tracker_.StartConnectionAttempt();
StartConnection();
}
void ConnectionFactoryImpl::StartConnection() {
DCHECK(!IsEndpointReachable());
CHECK(!socket_);
connecting_ = true;
GURL current_endpoint = GetCurrentEndpoint();
recorder_->RecordConnectionInitiated(current_endpoint.host());
socket_factory_.reset();
get_socket_factory_callback_.Run(
socket_factory_.BindNewPipeAndPassReceiver());
net::NetworkTrafficAnnotationTag traffic_annotation =
net::DefineNetworkTrafficAnnotation("gcm_connection_factory", R"(
semantics {
sender: "GCM Connection Factory"
description:
"TCP connection to the Google Cloud Messaging notification "
"servers. Supports reliable bi-directional messaging and push "
"notifications for multiple consumers."
trigger:
"The connection is created when an application (e.g. Chrome Sync) "
"or a website using Web Push starts the GCM service, and is kept "
"alive as long as there are valid applications registered. "
"Messaging is application/website controlled."
data:
"Arbitrary application-specific data."
destination: GOOGLE_OWNED_SERVICE
}
policy {
cookies_allowed: NO
setting:
"Users can stop messages related to Sync by disabling Sync for "
"everything in settings. Messages related to Web Push can be "
"stopped by revoking the site permissions in settings. Messages "
"related to extensions can be stopped by uninstalling the "
"extension."
chrome_policy {
SyncDisabled {
SyncDisabled: True
}
}
}
comments:
"'SyncDisabled' policy disables messages that are based on Sync, "
"but does not have any effect on other Google Cloud messages."
)");
network::mojom::ProxyResolvingSocketOptionsPtr options =
network::mojom::ProxyResolvingSocketOptions::New();
options->use_tls = true;
auto site = net::SchemefulSite(current_endpoint);
socket_factory_->CreateProxyResolvingSocket(
current_endpoint, net::NetworkAnonymizationKey::CreateSameSite(site),
std::move(options),
net::MutableNetworkTrafficAnnotationTag(traffic_annotation),
socket_.BindNewPipeAndPassReceiver(), mojo::NullRemote() ,
base::BindOnce(&ConnectionFactoryImpl::OnConnectDone,
base::Unretained(this)));
}
void ConnectionFactoryImpl::InitHandler(
mojo::ScopedDataPipeConsumerHandle receive_stream,
mojo::ScopedDataPipeProducerHandle send_stream) {
mcs_proto::LoginRequest login_request;
if (!request_builder_.is_null()) {
request_builder_.Run(&login_request);
DCHECK(login_request.IsInitialized());
event_tracker_.WriteToLoginRequest(&login_request);
}
connection_handler_->Init(login_request, std::move(receive_stream),
std::move(send_stream));
}
std::unique_ptr<net::BackoffEntry> ConnectionFactoryImpl::CreateBackoffEntry(
const net::BackoffEntry::Policy* const policy) {
return std::make_unique<net::BackoffEntry>(policy);
}
std::unique_ptr<ConnectionHandler>
ConnectionFactoryImpl::CreateConnectionHandler(
base::TimeDelta read_timeout,
const ConnectionHandler::ProtoReceivedCallback& read_callback,
const ConnectionHandler::ProtoSentCallback& write_callback,
const ConnectionHandler::ConnectionChangedCallback& connection_callback) {
return base::WrapUnique<ConnectionHandler>(
new ConnectionHandlerImpl(io_task_runner_, read_timeout, read_callback,
write_callback, connection_callback));
}
base::TimeTicks ConnectionFactoryImpl::NowTicks() {
return base::TimeTicks::Now();
}
void ConnectionFactoryImpl::OnConnectDone(
int result,
const absl::optional<net::IPEndPoint>& local_addr,
const absl::optional<net::IPEndPoint>& peer_addr,
mojo::ScopedDataPipeConsumerHandle receive_stream,
mojo::ScopedDataPipeProducerHandle send_stream) {
DCHECK_NE(net::ERR_IO_PENDING, result);
if (!connection_handler_) {
DCHECK_EQ(net::ERR_ABORTED, result);
return;
}
if (result != net::OK) {
LOG(ERROR) << "Failed to connect to MCS endpoint with error " << result;
recorder_->RecordConnectionFailure(result);
CloseSocket();
backoff_entry_->InformOfRequest(false);
event_tracker_.ConnectionAttemptFailed(result);
event_tracker_.EndConnectionAttempt();
next_endpoint_++;
if (next_endpoint_ >= mcs_endpoints_.size()) {
next_endpoint_ = 0;
}
connecting_ = false;
Connect();
return;
}
recorder_->RecordConnectionSuccess();
last_successful_endpoint_ = next_endpoint_;
next_endpoint_ = 0;
connecting_ = false;
handshake_in_progress_ = true;
DVLOG(1) << "MCS endpoint socket connection success, starting login.";
if (peer_addr) {
peer_addr_ = peer_addr.value();
}
InitHandler(std::move(receive_stream), std::move(send_stream));
}
void ConnectionFactoryImpl::ConnectionHandlerCallback(int result) {
DCHECK(!connecting_);
if (result != net::OK) {
LOG(ERROR) << "ConnectionHandler failed with net error: " << result;
SignalConnectionReset(SOCKET_FAILURE);
return;
}
DVLOG(1) << "Handshake complete.";
last_login_time_ = NowTicks();
previous_backoff_.swap(backoff_entry_);
backoff_entry_->Reset();
handshake_in_progress_ = false;
event_tracker_.ConnectionAttemptSucceeded();
if (listener_) {
listener_->OnConnected(GetCurrentEndpoint(), peer_addr_);
}
}
void ConnectionFactoryImpl::CloseSocket() {
if (connection_handler_) {
connection_handler_->Reset();
}
socket_.reset();
peer_addr_ = net::IPEndPoint();
}
}