#ifndef GPU_COMMAND_BUFFER_COMMON_BUFFER_H_
#define GPU_COMMAND_BUFFER_COMMON_BUFFER_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "base/trace_event/memory_allocator_dump.h"
#include "gpu/gpu_export.h"
namespace gpu {
class GPU_EXPORT BufferBacking {
public:
virtual ~BufferBacking() = default;
virtual const base::UnsafeSharedMemoryRegion& shared_memory_region() const;
virtual base::UnguessableToken GetGUID() const;
virtual void* GetMemory() const = 0;
virtual uint32_t GetSize() const = 0;
};
class GPU_EXPORT MemoryBufferBacking : public BufferBacking {
public:
explicit MemoryBufferBacking(uint32_t size);
MemoryBufferBacking(const MemoryBufferBacking&) = delete;
MemoryBufferBacking& operator=(const MemoryBufferBacking&) = delete;
~MemoryBufferBacking() override;
void* GetMemory() const override;
uint32_t GetSize() const override;
private:
std::unique_ptr<char[]> memory_;
uint32_t size_;
};
class GPU_EXPORT SharedMemoryBufferBacking : public BufferBacking {
public:
SharedMemoryBufferBacking(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping);
SharedMemoryBufferBacking(const SharedMemoryBufferBacking&) = delete;
SharedMemoryBufferBacking& operator=(const SharedMemoryBufferBacking&) =
delete;
~SharedMemoryBufferBacking() override;
const base::UnsafeSharedMemoryRegion& shared_memory_region() const override;
base::UnguessableToken GetGUID() const override;
void* GetMemory() const override;
uint32_t GetSize() const override;
private:
base::UnsafeSharedMemoryRegion shared_memory_region_;
base::WritableSharedMemoryMapping shared_memory_mapping_;
};
class GPU_EXPORT Buffer : public base::RefCountedThreadSafe<Buffer> {
public:
explicit Buffer(std::unique_ptr<BufferBacking> backing);
Buffer(const Buffer&) = delete;
Buffer& operator=(const Buffer&) = delete;
BufferBacking* backing() const { return backing_.get(); }
void* memory() const { return memory_; }
uint32_t size() const { return size_; }
void* GetDataAddress(uint32_t data_offset, uint32_t data_size) const;
void* GetDataAddressAndSize(uint32_t data_offset, uint32_t* data_size) const;
uint32_t GetRemainingSize(uint32_t data_offset) const;
private:
friend class base::RefCountedThreadSafe<Buffer>;
~Buffer();
std::unique_ptr<BufferBacking> backing_;
raw_ptr<void> memory_;
uint32_t size_;
};
inline std::unique_ptr<BufferBacking> MakeBackingFromSharedMemory(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping) {
return std::make_unique<SharedMemoryBufferBacking>(
std::move(shared_memory_region), std::move(shared_memory_mapping));
}
inline scoped_refptr<Buffer> MakeBufferFromSharedMemory(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping) {
return base::MakeRefCounted<Buffer>(MakeBackingFromSharedMemory(
std::move(shared_memory_region), std::move(shared_memory_mapping)));
}
inline scoped_refptr<Buffer> MakeMemoryBuffer(uint32_t size) {
return base::MakeRefCounted<Buffer>(
std::make_unique<MemoryBufferBacking>(size));
}
GPU_EXPORT int32_t GetNextBufferId();
GPU_EXPORT base::trace_event::MemoryAllocatorDumpGuid GetBufferGUIDForTracing(
uint64_t tracing_process_id,
int32_t buffer_id);
}
#endif