#ifndef GPU_COMMAND_BUFFER_SERVICE_RASTER_CMD_VALIDATION_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_SERVICE_RASTER_CMD_VALIDATION_AUTOGEN_H_
ValueValidator<GLenum> g_l_state;
class QueryObjectParameterValidator {
public:
bool IsValid(const GLenum value) const;
};
QueryObjectParameterValidator query_object_parameter;
class QueryTargetValidator {
public:
bool IsValid(const GLenum value) const;
};
QueryTargetValidator query_target;
class ResetStatusValidator {
public:
bool IsValid(const GLenum value) const;
};
ResetStatusValidator reset_status;
ValueValidator<GLenum> texture_mag_filter_mode;
ValueValidator<GLenum> texture_min_filter_mode;
ValueValidator<GLenum> texture_parameter;
ValueValidator<GLenum> texture_wrap_mode;
ValueValidator<gfx::BufferUsage> gfx_buffer_usage;
class GpuRasterMsaaModeValidator {
public:
bool IsValid(const gpu::raster::MsaaMode value) const;
};
GpuRasterMsaaModeValidator gpu_raster_msaa_mode;
ValueValidator<viz::ResourceFormat> viz_resource_format;
#endif