#include "gpu/command_buffer/service/ref_counted_lock.h"
#include "gpu/config/gpu_finch_features.h"
namespace gpu {
RefCountedLock::RefCountedLock() = default;
RefCountedLock::~RefCountedLock() = default;
base::Lock* RefCountedLock::GetDrDcLockPtr() {
return &lock_;
}
void RefCountedLock::AssertAcquired() {
lock_.AssertAcquired();
}
RefCountedLockHelperDrDc::RefCountedLockHelperDrDc(
scoped_refptr<RefCountedLock> lock)
: lock_(std::move(lock)) {
DCHECK_EQ(features::NeedThreadSafeAndroidMedia(), !!lock_);
}
RefCountedLockHelperDrDc::~RefCountedLockHelperDrDc() = default;
}