* Copyright (c) 2022-2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Based on stream_texture_android.cc originally written by
* Copyright 2013 The Chromium Authors
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gpu/ipc/service/stream_texture_ohos.h"
#include <string.h>
#include "base/functional/bind.h"
#include "base/task/single_thread_task_runner.h"
#include "gpu/command_buffer/service/context_state.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/ohos/ohos_video_image_backing.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/scheduler_task_runner.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/shared_image_factory.h"
#include "gpu/config/gpu_finch_features.h"
#include "gpu/ipc/common/command_buffer_id.h"
#include "gpu/ipc/common/gpu_channel.mojom.h"
#include "gpu/ipc/common/gpu_surface_id_tracker.h"
#include "gpu/ipc/service/gpu_channel.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/scoped_make_current.h"
namespace gpu {
namespace {
std::unique_ptr<ui::ScopedMakeCurrent> MakeCurrent(
SharedContextState* context_state) {
std::unique_ptr<ui::ScopedMakeCurrent> scoped_make_current;
bool needs_make_current =
!context_state->IsCurrent(nullptr, true);
if (needs_make_current) {
scoped_make_current = std::make_unique<ui::ScopedMakeCurrent>(
context_state->context(), context_state->surface());
}
return scoped_make_current;
}
scoped_refptr<gpu::RefCountedLock> CreateDrDcLockIfNeeded() {
return base::MakeRefCounted<gpu::RefCountedLock>();
}
}
scoped_refptr<StreamTexture> StreamTexture::Create(
GpuChannel* channel,
int stream_id,
gl::ohos::TextureOwnerMode texture_owner_mode,
mojo::PendingAssociatedReceiver<mojom::StreamTexture> receiver) {
LOG(INFO) << "[NativeEmbed] StreamTexture::Create.";
ContextResult result;
auto context_state =
channel->gpu_channel_manager()->GetSharedContextState(&result);
if (result != ContextResult::kSuccess)
return nullptr;
auto scoped_make_current = MakeCurrent(context_state.get());
if (scoped_make_current && !scoped_make_current->IsContextCurrent())
return nullptr;
return new StreamTexture(channel, stream_id, texture_owner_mode,
std::move(receiver), std::move(context_state));
}
void StreamTexture::RunCallback(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
base::WeakPtr<StreamTexture> weak_stream_texture) {
if (task_runner->BelongsToCurrentThread()) {
if (weak_stream_texture)
weak_stream_texture->OnFrameAvailable();
} else {
task_runner->PostTask(
FROM_HERE, base::BindOnce(&StreamTexture::RunCallback, task_runner,
std::move(weak_stream_texture)));
}
}
StreamTexture::StreamTexture(
GpuChannel* channel,
int32_t route_id,
gl::ohos::TextureOwnerMode texture_owner_mode,
mojo::PendingAssociatedReceiver<mojom::StreamTexture> receiver,
scoped_refptr<SharedContextState> context_state)
: RefCountedLockHelperDrDc(CreateDrDcLockIfNeeded()),
native_texture_owner_(NativeImageTextureOwner::Create(
context_state,
texture_owner_mode,
GetDrDcLock())),
has_pending_frame_(false),
texture_owner_mode_(texture_owner_mode),
channel_(channel),
route_id_(route_id),
context_state_(std::move(context_state)),
sequence_(channel_->scheduler()->CreateSequence(SchedulingPriority::kLow,
channel_->task_runner())),
receiver_(
this,
std::move(receiver),
base::MakeRefCounted<SchedulerTaskRunner>(*channel_->scheduler(),
sequence_)) {
channel_->AddRoute(route_id, sequence_);
native_texture_owner_->SetFrameAvailableCallback(
base::BindRepeating(&StreamTexture::RunCallback,
base::SingleThreadTaskRunner::GetCurrentDefault(),
weak_factory_.GetWeakPtr()));
}
StreamTexture::~StreamTexture() {
DCHECK_CALLED_ON_VALID_THREAD(gpu_main_thread_checker_);
DCHECK(!channel_);
gpu::GpuSurfaceIdTracker::Get()->RemoveSurface(native_embed_id_);
native_embed_id_ = -1;
}
void StreamTexture::ReleaseChannel() {
DCHECK_CALLED_ON_VALID_THREAD(gpu_main_thread_checker_);
DCHECK(channel_);
receiver_.ResetFromAnotherSequenceUnsafe();
channel_->RemoveRoute(route_id_);
channel_->scheduler()->DestroySequence(sequence_);
sequence_ = SequenceId();
channel_ = nullptr;
}
bool StreamTexture::IsUsingGpuMemory() const {
return true;
}
void StreamTexture::UpdateAndBindTexImage(GLuint service_id) {
DCHECK_GT(service_id, static_cast<unsigned>(0));
native_texture_owner_->EnsureNativeImageBound(service_id);
}
bool StreamTexture::HasTextureOwner() const {
return !!native_texture_owner_;
}
TextureBase* StreamTexture::GetTextureBase() const {
return native_texture_owner_->GetTextureBase();
}
void StreamTexture::NotifyOverlayPromotion(bool promotion,
const gfx::Rect& bounds) {}
bool StreamTexture::RenderToOverlay() {
NOTREACHED();
return false;
}
bool StreamTexture::TextureOwnerBindsTextureOnUpdate() {
DCHECK(native_texture_owner_);
return native_texture_owner_->binds_texture_on_update();
}
void StreamTexture::OnFrameAvailable() {
DCHECK_CALLED_ON_VALID_THREAD(gpu_main_thread_checker_);
has_pending_frame_ = true;
if (!client_ || !native_texture_owner_ || !channel_) {
return;
}
if (rotated_visible_size_.IsEmpty()) {
return;
}
TRACE_EVENT2("base", __FILE__, "func", __func__, "line", __LINE__);
native_texture_owner_->UpdateNativeImage();
has_pending_frame_ = false;
gfx::Rect visible_rect;
gfx::Size coded_size;
if (!native_texture_owner_->GetCodedSizeAndVisibleRect(
rotated_visible_size_, &coded_size, &visible_rect)) {
coded_size = rotated_visible_size_;
visible_rect = gfx::Rect(coded_size);
}
if (coded_size != coded_size_ || visible_rect != visible_rect_) {
coded_size_ = coded_size;
visible_rect_ = visible_rect;
auto mailbox = CreateSharedImage(coded_size);
viz::VulkanContextProvider* vulkan_context_provider = nullptr;
if (context_state_->GrContextIsVulkan()) {
vulkan_context_provider = context_state_->vk_context_provider();
}
client_->OnFrameWithInfoAvailable(mailbox, coded_size, visible_rect,
absl::nullopt);
} else {
client_->OnFrameAvailable();
}
}
void StreamTexture::StartListening(
mojo::PendingAssociatedRemote<mojom::StreamTextureClient> client) {
client_.Bind(std::move(client));
}
gpu::Mailbox StreamTexture::CreateSharedImage(const gfx::Size& coded_size) {
DCHECK_CALLED_ON_VALID_THREAD(gpu_main_thread_checker_);
auto scoped_make_current = MakeCurrent(context_state_.get());
auto mailbox = gpu::Mailbox::GenerateForSharedImage();
auto shared_image = OhosVideoImageBacking::Create(
mailbox, coded_size, gfx::ColorSpace::CreateSRGB(),
kTopLeft_GrSurfaceOrigin, kPremul_SkAlphaType,
texture_owner_mode_, this, context_state_, GetDrDcLock());
channel_->shared_image_stub()->factory()->RegisterBacking(
std::move(shared_image));
return mailbox;
}
void StreamTexture::UpdateRotatedVisibleSize(
const gfx::Size& rotated_visible_size) {
DCHECK_CALLED_ON_VALID_THREAD(gpu_main_thread_checker_);
DCHECK(channel_);
bool was_empty = rotated_visible_size_.IsEmpty();
rotated_visible_size_ = rotated_visible_size;
if (was_empty && has_pending_frame_) {
OnFrameAvailable();
}
}
std::unique_ptr<ScopedNativeBufferFenceSync> StreamTexture::GetNativeBuffer() {
DCHECK(native_texture_owner_);
return native_texture_owner_->GetNativeBuffer();
}
int StreamTexture::NativeEmbedID() {
if (native_embed_id_ == -1) {
uint64_t id;
native_texture_owner_->GetSurfaceId(&id);
std::string native_surface_id = std::to_string(id);
native_embed_id_ =
gpu::GpuSurfaceIdTracker::Get()->AddSurfaceForNativeWidget(
gpu::GpuSurfaceIdTracker::SurfaceRecord(gfx::kNullAcceleratedWidget,
native_surface_id));
}
return native_embed_id_;
}
}