#include "net/base/sockaddr_util_posix.h"
#include <stddef.h>
#include <string.h>
#include <stddef.h>
#include <sys/socket.h>
#include <sys/un.h>
#include "build/build_config.h"
#include "net/base/sockaddr_storage.h"
#include "base/logging.h"
namespace net {
bool FillUnixAddress(const std::string& socket_path,
bool use_abstract_namespace,
SockaddrStorage* address) {
if (socket_path.empty())
return false;
size_t path_max = address->addr_len - offsetof(struct sockaddr_un, sun_path);
size_t path_size = socket_path.size() + 1;
#if BUILDFLAG(IS_OHOS)
LOG(INFO) << "Unix Domain Client Socket Fill Address: path_size = "
<< path_size << " path_max = " << path_max;
#endif
if (path_size > path_max)
return false;
struct sockaddr_un* socket_addr =
reinterpret_cast<struct sockaddr_un*>(address->addr);
memset(socket_addr, 0, address->addr_len);
socket_addr->sun_family = AF_UNIX;
address->addr_len = path_size + offsetof(struct sockaddr_un, sun_path);
if (!use_abstract_namespace) {
memcpy(socket_addr->sun_path, socket_path.c_str(), socket_path.size());
return true;
}
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || \
BUILDFLAG(IS_OHOS)
memcpy(socket_addr->sun_path + 1, socket_path.c_str(), socket_path.size());
return true;
#else
return false;
#endif
}
}