#include "net/disk_cache/blockfile/mapped_file.h"
#include <algorithm>
#include <memory>
namespace disk_cache {
bool MappedFile::Load(const FileBlock* block) {
size_t offset = block->offset() + view_size_;
return Read(block->buffer(), block->size(), offset);
}
bool MappedFile::Store(const FileBlock* block) {
size_t offset = block->offset() + view_size_;
return Write(block->buffer(), block->size(), offset);
}
bool MappedFile::Preload() {
size_t file_len = GetLength();
auto buf = std::make_unique<char[]>(file_len);
if (!Read(buf.get(), file_len, 0))
return false;
return true;
}
}