#include "net/dns/serial_worker.h"
#include <memory>
#include <utility>
#include "base/check_op.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/notreached.h"
#include "base/task/thread_pool.h"
#include "base/timer/timer.h"
#include "net/base/backoff_entry.h"
namespace net {
namespace {
constexpr BackoffEntry::Policy kDefaultBackoffPolicy = {
0,
5000,
2,
0,
-1,
-1,
false
};
}
namespace {
std::unique_ptr<SerialWorker::WorkItem> DoWork(
std::unique_ptr<SerialWorker::WorkItem> work_item) {
DCHECK(work_item);
work_item->DoWork();
return work_item;
}
}
void SerialWorker::WorkItem::FollowupWork(base::OnceClosure closure) {
std::move(closure).Run();
}
SerialWorker::SerialWorker(int max_number_of_retries,
const net::BackoffEntry::Policy* backoff_policy)
: max_number_of_retries_(max_number_of_retries),
backoff_entry_(backoff_policy ? backoff_policy : &kDefaultBackoffPolicy) {
}
SerialWorker::~SerialWorker() = default;
void SerialWorker::WorkNow() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
backoff_entry_.Reset();
retry_timer_.Stop();
WorkNowInternal();
}
void SerialWorker::WorkNowInternal() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kIdle:
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE,
{base::MayBlock(), base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
base::BindOnce(&DoWork, CreateWorkItem()),
base::BindOnce(&SerialWorker::OnDoWorkFinished, AsWeakPtr()));
state_ = State::kWorking;
return;
case State::kWorking:
state_ = State::kPending;
return;
case State::kCancelled:
case State::kPending:
return;
}
}
void SerialWorker::Cancel() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
state_ = State::kCancelled;
}
void SerialWorker::OnDoWorkFinished(std::unique_ptr<WorkItem> work_item) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kCancelled:
return;
case State::kWorking: {
WorkItem* work_item_ptr = work_item.get();
work_item_ptr->FollowupWork(
base::BindOnce(&SerialWorker::OnFollowupWorkFinished,
weak_factory_.GetWeakPtr(), std::move(work_item)));
return;
}
case State::kPending: {
RerunWork(std::move(work_item));
return;
}
default:
NOTREACHED() << "Unexpected state " << static_cast<int>(state_);
}
}
void SerialWorker::OnFollowupWorkFinished(std::unique_ptr<WorkItem> work_item) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kCancelled:
return;
case State::kWorking:
state_ = State::kIdle;
if (OnWorkFinished(std::move(work_item)) ||
backoff_entry_.failure_count() >= max_number_of_retries_) {
backoff_entry_.Reset();
} else {
backoff_entry_.InformOfRequest(false);
retry_timer_.Start(FROM_HERE, backoff_entry_.GetTimeUntilRelease(),
this, &SerialWorker::WorkNowInternal);
}
return;
case State::kPending:
RerunWork(std::move(work_item));
return;
default:
NOTREACHED() << "Unexpected state " << static_cast<int>(state_);
}
}
void SerialWorker::RerunWork(std::unique_ptr<WorkItem> work_item) {
DCHECK_EQ(state_, State::kPending);
state_ = State::kWorking;
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE,
{base::MayBlock(), base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
base::BindOnce(&DoWork, std::move(work_item)),
base::BindOnce(&SerialWorker::OnDoWorkFinished, AsWeakPtr()));
}
const BackoffEntry& SerialWorker::GetBackoffEntryForTesting() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return backoff_entry_;
}
const base::OneShotTimer& SerialWorker::GetRetryTimerForTesting() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return retry_timer_;
}
base::WeakPtr<SerialWorker> SerialWorker::AsWeakPtr() {
return weak_factory_.GetWeakPtr();
}
}