#ifndef REMOTING_HOST_HOST_STATUS_LOGGER_H_
#define REMOTING_HOST_HOST_STATUS_LOGGER_H_
#include <map>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "remoting/host/host_status_observer.h"
#include "remoting/protocol/transport.h"
#include "remoting/signaling/log_to_server.h"
namespace remoting {
class HostStatusMonitor;
class HostStatusLogger : public HostStatusObserver {
public:
HostStatusLogger(scoped_refptr<HostStatusMonitor> monitor,
LogToServer* log_to_server);
HostStatusLogger(const HostStatusLogger&) = delete;
HostStatusLogger& operator=(const HostStatusLogger&) = delete;
~HostStatusLogger() override;
void LogSessionStateChange(const std::string& jid, bool connected);
void OnClientConnected(const std::string& jid) override;
void OnClientDisconnected(const std::string& jid) override;
void OnClientRouteChange(const std::string& jid,
const std::string& channel_name,
const protocol::TransportRoute& route) override;
private:
raw_ptr<LogToServer> log_to_server_;
scoped_refptr<HostStatusMonitor> monitor_;
std::map<std::string, protocol::TransportRoute::RouteType>
connection_route_type_;
SEQUENCE_CHECKER(sequence_checker_);
};
}
#endif