#include "remoting/host/ipc_input_injector.h"
#include <utility>
#include "remoting/host/desktop_session_proxy.h"
namespace remoting {
IpcInputInjector::IpcInputInjector(
scoped_refptr<DesktopSessionProxy> desktop_session_proxy)
: desktop_session_proxy_(desktop_session_proxy) {}
IpcInputInjector::~IpcInputInjector() = default;
void IpcInputInjector::InjectClipboardEvent(
const protocol::ClipboardEvent& event) {
desktop_session_proxy_->InjectClipboardEvent(event);
}
void IpcInputInjector::InjectKeyEvent(const protocol::KeyEvent& event) {
desktop_session_proxy_->InjectKeyEvent(event);
}
void IpcInputInjector::InjectTextEvent(const protocol::TextEvent& event) {
desktop_session_proxy_->InjectTextEvent(event);
}
void IpcInputInjector::InjectMouseEvent(const protocol::MouseEvent& event) {
desktop_session_proxy_->InjectMouseEvent(event);
}
void IpcInputInjector::InjectTouchEvent(const protocol::TouchEvent& event) {
desktop_session_proxy_->InjectTouchEvent(event);
}
void IpcInputInjector::Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) {
desktop_session_proxy_->StartInputInjector(std::move(client_clipboard));
}
}