#ifndef REMOTING_HOST_LINUX_X11_KEYBOARD_IMPL_H_
#define REMOTING_HOST_LINUX_X11_KEYBOARD_IMPL_H_
#include "base/memory/raw_ptr.h"
#include "remoting/host/linux/x11_keyboard.h"
#include "ui/gfx/x/connection.h"
namespace remoting {
class X11KeyboardImpl : public X11Keyboard {
public:
explicit X11KeyboardImpl(x11::Connection* connection);
X11KeyboardImpl(const X11KeyboardImpl&) = delete;
X11KeyboardImpl& operator=(const X11KeyboardImpl&) = delete;
~X11KeyboardImpl() override;
std::vector<uint32_t> GetUnusedKeycodes() override;
void PressKey(uint32_t keycode, uint32_t modifiers) override;
bool FindKeycode(uint32_t code_point,
uint32_t* keycode,
uint32_t* modifiers) override;
bool ChangeKeyMapping(uint32_t keycode, uint32_t code_point) override;
void Flush() override;
void Sync() override;
private:
raw_ptr<x11::Connection> connection_;
};
}
#endif