#ifndef UI_ACCESSIBILITY_ACCESSIBILITY_SWITCHES_H_
#define UI_ACCESSIBILITY_ACCESSIBILITY_SWITCHES_H_
#include "build/build_config.h"
#include "ui/accessibility/ax_base_export.h"
namespace switches {
AX_BASE_EXPORT extern const char kEnableExperimentalAccessibilityAutoclick[];
AX_BASE_EXPORT extern const char
kEnableExperimentalAccessibilityLabelsDebugging[];
AX_BASE_EXPORT extern const char
kEnableExperimentalAccessibilityLanguageDetection[];
AX_BASE_EXPORT extern const char
kEnableExperimentalAccessibilityLanguageDetectionDynamic[];
AX_BASE_EXPORT extern const char
kEnableExperimentalAccessibilitySwitchAccessText[];
AX_BASE_EXPORT bool IsExperimentalAccessibilityLanguageDetectionEnabled();
AX_BASE_EXPORT bool
IsExperimentalAccessibilityLanguageDetectionDynamicEnabled();
AX_BASE_EXPORT bool IsExperimentalAccessibilitySwitchAccessTextEnabled();
#if BUILDFLAG(IS_WIN)
AX_BASE_EXPORT extern const char kEnableExperimentalUIAutomation[];
#endif
AX_BASE_EXPORT bool IsExperimentalAccessibilityPlatformUIAEnabled();
AX_BASE_EXPORT bool IsMagnifierDebugDrawRectEnabled();
AX_BASE_EXPORT extern const char kDisableAXMenuList[];
AX_BASE_EXPORT extern const char kGenerateAccessibilityTestExpectations[];
}
#endif