#ifndef UI_ACCESSIBILITY_SINGLE_AX_TREE_MANAGER_H_
#define UI_ACCESSIBILITY_SINGLE_AX_TREE_MANAGER_H_
#include <memory>
#include "ui/accessibility/ax_node_position.h"
#include "ui/accessibility/ax_tree.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/accessibility/ax_tree_manager.h"
namespace ui {
class AXNode;
struct AXTreeUpdate;
class AX_EXPORT SingleAXTreeManager : public AXTreeManager {
public:
SingleAXTreeManager();
explicit SingleAXTreeManager(std::unique_ptr<AXTree> tree);
~SingleAXTreeManager() override;
SingleAXTreeManager(const SingleAXTreeManager& manager) = delete;
SingleAXTreeManager& operator=(const SingleAXTreeManager& manager) = delete;
SingleAXTreeManager(SingleAXTreeManager&& manager);
SingleAXTreeManager& operator=(SingleAXTreeManager&& manager);
void DestroyTree();
AXTree* GetTree() const;
void SetTree(std::unique_ptr<AXTree> tree);
AXTree* Init(AXTreeUpdate tree_update);
AXTree* Init(const AXNodeData& node1,
const AXNodeData& node2 = AXNodeData(),
const AXNodeData& node3 = AXNodeData(),
const AXNodeData& node4 = AXNodeData(),
const AXNodeData& node5 = AXNodeData(),
const AXNodeData& node6 = AXNodeData(),
const AXNodeData& node7 = AXNodeData(),
const AXNodeData& node8 = AXNodeData(),
const AXNodeData& node9 = AXNodeData(),
const AXNodeData& node10 = AXNodeData(),
const AXNodeData& node11 = AXNodeData(),
const AXNodeData& node12 = AXNodeData());
AXNodePosition::AXPositionInstance CreateTreePosition(const AXNode& anchor,
int child_index) const;
AXNodePosition::AXPositionInstance CreateTreePosition(
const AXTree* tree,
const AXNodeData& anchor_data,
int child_index) const;
AXNodePosition::AXPositionInstance CreateTreePosition(
const AXNodeData& anchor_data,
int child_index) const;
AXNodePosition::AXPositionInstance CreateTextPosition(
const AXNode& anchor,
int text_offset,
ax::mojom::TextAffinity affinity) const;
AXNodePosition::AXPositionInstance CreateTextPosition(
const AXTree* tree,
const AXNodeData& anchor_data,
int text_offset,
ax::mojom::TextAffinity affinity) const;
AXNodePosition::AXPositionInstance CreateTextPosition(
const AXNodeData& anchor_data,
int text_offset,
ax::mojom::TextAffinity affinity) const;
AXNodePosition::AXPositionInstance CreateTextPosition(
const AXNodeID& anchor_id,
int text_offset,
ax::mojom::TextAffinity affinity) const;
AXNode* GetParentNodeFromParentTree() const override;
};
}
#endif