#ifndef UI_BASE_LAYOUT_H_
#define UI_BASE_LAYOUT_H_
#include <memory>
#include <vector>
#include "base/component_export.h"
#include "build/build_config.h"
#include "ui/base/resource/resource_scale_factor.h"
#include "ui/gfx/native_widget_types.h"
namespace ui {
COMPONENT_EXPORT(UI_BASE)
void SetSupportedResourceScaleFactors(
const std::vector<ResourceScaleFactor>& scale_factors);
COMPONENT_EXPORT(UI_BASE)
const std::vector<ResourceScaleFactor>& GetSupportedResourceScaleFactors();
COMPONENT_EXPORT(UI_BASE)
ResourceScaleFactor GetSupportedResourceScaleFactor(float image_scale);
COMPONENT_EXPORT(UI_BASE)
ResourceScaleFactor GetMaxSupportedResourceScaleFactor();
COMPONENT_EXPORT(UI_BASE)
float GetScaleFactorForNativeView(gfx::NativeView view);
COMPONENT_EXPORT(UI_BASE) bool IsSupportedScale(float scale);
namespace test {
class COMPONENT_EXPORT(UI_BASE) ScopedSetSupportedResourceScaleFactors {
public:
explicit ScopedSetSupportedResourceScaleFactors(
const std::vector<ResourceScaleFactor>& new_scale_factors);
ScopedSetSupportedResourceScaleFactors(
const ScopedSetSupportedResourceScaleFactors&) = delete;
ScopedSetSupportedResourceScaleFactors& operator=(
const ScopedSetSupportedResourceScaleFactors&) = delete;
~ScopedSetSupportedResourceScaleFactors();
private:
std::unique_ptr<std::vector<ResourceScaleFactor>> original_scale_factors_;
};
}
}
#endif