#include <string>
#include "base/test/bind.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/pointer/touch_ui_controller.h"
namespace ui {
namespace {
class TestObserver {
public:
explicit TestObserver(TouchUiController* controller)
: subscription_(controller->RegisterCallback(
base::BindLambdaForTesting([this]() { ++touch_ui_changes_; }))) {}
~TestObserver() = default;
int touch_ui_changes() const { return touch_ui_changes_; }
private:
int touch_ui_changes_ = 0;
base::CallbackListSubscription subscription_;
};
}
TEST(TouchUiControllerTest, DefaultIsNonTouch) {
TouchUiController controller;
EXPECT_FALSE(controller.touch_ui());
}
TEST(TouchUiControllerTest, DisabledIsNonTouch) {
TouchUiController controller(TouchUiController::TouchUiState::kDisabled);
EXPECT_FALSE(controller.touch_ui());
}
TEST(TouchUiControllerTest, AutoIsNonTouch) {
TouchUiController controller(TouchUiController::TouchUiState::kAuto);
EXPECT_FALSE(controller.touch_ui());
}
TEST(TouchUiControllerTest, EnabledIsNonTouch) {
TouchUiController controller(TouchUiController::TouchUiState::kEnabled);
EXPECT_TRUE(controller.touch_ui());
}
TEST(TouchUiControllerTest, TabletToggledOnTouchUiDisabled) {
TouchUiController controller(TouchUiController::TouchUiState::kDisabled);
TestObserver observer(&controller);
controller.OnTabletModeToggled(true);
EXPECT_FALSE(controller.touch_ui());
EXPECT_EQ(0, observer.touch_ui_changes());
controller.OnTabletModeToggled(false);
EXPECT_FALSE(controller.touch_ui());
EXPECT_EQ(0, observer.touch_ui_changes());
}
TEST(TouchUiControllerTest, TabletToggledOnTouchUiAuto) {
TouchUiController controller(TouchUiController::TouchUiState::kAuto);
TestObserver observer(&controller);
controller.OnTabletModeToggled(true);
EXPECT_TRUE(controller.touch_ui());
EXPECT_EQ(1, observer.touch_ui_changes());
controller.OnTabletModeToggled(false);
EXPECT_FALSE(controller.touch_ui());
EXPECT_EQ(2, observer.touch_ui_changes());
}
}