#ifndef UI_BASE_RESOURCE_RESOURCE_HANDLE_H_
#define UI_BASE_RESOURCE_RESOURCE_HANDLE_H_
#include <stdint.h>
#include <vector>
#include "base/strings/string_piece.h"
#include "ui/base/resource/data_pack_export.h"
#include "ui/base/resource/resource_scale_factor.h"
namespace base {
class RefCountedStaticMemory;
}
namespace ui {
class UI_DATA_PACK_EXPORT ResourceHandle {
public:
enum TextEncodingType {
BINARY,
UTF8,
UTF16
};
virtual ~ResourceHandle() {}
virtual bool HasResource(uint16_t resource_id) const = 0;
virtual bool GetStringPiece(uint16_t resource_id,
base::StringPiece* data) const = 0;
virtual base::RefCountedStaticMemory* GetStaticMemory(
uint16_t resource_id) const = 0;
virtual TextEncodingType GetTextEncodingType() const = 0;
virtual ResourceScaleFactor GetResourceScaleFactor() const = 0;
#if DCHECK_IS_ON()
virtual void CheckForDuplicateResources(
const std::vector<std::unique_ptr<ResourceHandle>>& packs) = 0;
#endif
};
}
#endif