#include "ui/display/screen_info.h"
namespace display {
ScreenInfo::ScreenInfo() = default;
ScreenInfo::ScreenInfo(const ScreenInfo& other) = default;
ScreenInfo::~ScreenInfo() = default;
ScreenInfo& ScreenInfo::operator=(const ScreenInfo& other) = default;
bool ScreenInfo::operator==(const ScreenInfo& other) const {
return device_scale_factor == other.device_scale_factor &&
display_color_spaces == other.display_color_spaces &&
depth == other.depth &&
depth_per_component == other.depth_per_component &&
is_monochrome == other.is_monochrome &&
display_frequency == other.display_frequency && rect == other.rect &&
available_rect == other.available_rect &&
size_override == other.size_override &&
orientation_type == other.orientation_type &&
orientation_angle == other.orientation_angle &&
is_extended == other.is_extended && is_primary == other.is_primary &&
is_internal == other.is_internal && label == other.label &&
display_id == other.display_id;
}
bool ScreenInfo::operator!=(const ScreenInfo& other) const {
return !operator==(other);
}
}