#ifndef UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_
#define UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_
#include "base/component_export.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/native_widget_types.h"
namespace gfx {
class Vector2dF;
class Rect;
}
namespace ui {
class COMPONENT_EXPORT(EVDEV) CursorDelegateEvdev {
public:
virtual ~CursorDelegateEvdev() = default;
virtual void MoveCursor(const gfx::Vector2dF& delta) = 0;
virtual void MoveCursorTo(gfx::AcceleratedWidget widget,
const gfx::PointF& location) = 0;
virtual void MoveCursorTo(const gfx::PointF& location) = 0;
virtual gfx::PointF GetLocation() = 0;
virtual bool IsCursorVisible() = 0;
virtual gfx::Rect GetCursorConfinedBounds() = 0;
virtual void InitializeOnEvdev() = 0;
};
}
#endif