#include "ui/gfx/font_render_params.h"
#include "base/feature_list.h"
#include "base/notreached.h"
#include "ui/base/ui_base_features.h"
namespace gfx {
namespace {
FontRenderParams LoadDefaults() {
FontRenderParams params;
params.antialiasing = true;
params.autohinter = false;
params.use_bitmaps = true;
params.subpixel_positioning = true;
if (features::IsChromeRefresh2023() &&
!base::FeatureList::IsEnabled(features::kCr2023MacFontSmoothing)) {
params.subpixel_rendering = FontRenderParams::SUBPIXEL_RENDERING_NONE;
params.hinting = FontRenderParams::HINTING_NONE;
} else {
params.subpixel_rendering = FontRenderParams::SUBPIXEL_RENDERING_RGB;
params.hinting = FontRenderParams::HINTING_MEDIUM;
}
return params;
}
}
FontRenderParams GetFontRenderParams(const FontRenderParamsQuery& query,
std::string* family_out) {
if (family_out)
NOTIMPLEMENTED();
static const gfx::FontRenderParams params(LoadDefaults());
return params;
}
float GetFontRenderParamsDeviceScaleFactor() {
return 1.0;
}
}