#include "ui/gfx/gpu_memory_buffer.h"
#include "base/logging.h"
#include "build/build_config.h"
#include "ui/gfx/generic_shared_memory_id.h"
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#include "base/win/scoped_handle.h"
#endif
namespace gfx {
#if BUILDFLAG(IS_WIN)
namespace {
base::win::ScopedHandle CloneDXGIHandle(HANDLE handle) {
HANDLE target_handle = nullptr;
if (!::DuplicateHandle(GetCurrentProcess(), handle, GetCurrentProcess(),
&target_handle, 0, FALSE, DUPLICATE_SAME_ACCESS)) {
DVLOG(1) << "Error duplicating GMB DXGI handle. error=" << GetLastError();
}
return base::win::ScopedHandle(target_handle);
}
}
#endif
GpuMemoryBufferHandle::GpuMemoryBufferHandle() = default;
#if BUILDFLAG(IS_ANDROID)
GpuMemoryBufferHandle::GpuMemoryBufferHandle(
base::android::ScopedHardwareBufferHandle handle)
: type(GpuMemoryBufferType::ANDROID_HARDWARE_BUFFER),
android_hardware_buffer(std::move(handle)) {}
#endif
#if BUILDFLAG(IS_OHOS)
GpuMemoryBufferHandle::GpuMemoryBufferHandle(
gpu::ScopedNativeBufferHandle handle)
: type(GpuMemoryBufferType::OHOS_NATIVE_BUFFER),
ohos_hardware_buffer(std::move(handle)) {}
#endif
GpuMemoryBufferHandle::GpuMemoryBufferHandle(GpuMemoryBufferHandle&& other) =
default;
GpuMemoryBufferHandle& GpuMemoryBufferHandle::operator=(
GpuMemoryBufferHandle&& other) = default;
GpuMemoryBufferHandle::~GpuMemoryBufferHandle() = default;
GpuMemoryBufferHandle GpuMemoryBufferHandle::Clone() const {
GpuMemoryBufferHandle handle;
handle.type = type;
handle.id = id;
handle.region = region.Duplicate();
handle.offset = offset;
handle.stride = stride;
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_FUCHSIA) || \
BUILDFLAG(IS_OHOS)
handle.native_pixmap_handle = CloneHandleForIPC(native_pixmap_handle);
#elif BUILDFLAG(IS_APPLE)
handle.io_surface = io_surface;
#elif BUILDFLAG(IS_WIN)
handle.dxgi_handle = CloneDXGIHandle(dxgi_handle.Get());
handle.dxgi_token = dxgi_token;
#elif BUILDFLAG(IS_ANDROID)
NOTIMPLEMENTED();
#endif
return handle;
}
void GpuMemoryBuffer::SetColorSpace(const ColorSpace& color_space) {}
}