#ifndef UI_GL_DCOMP_PRESENTER_H_
#define UI_GL_DCOMP_PRESENTER_H_
#include <d3d11.h>
#include <dcomp.h>
#include <windows.h>
#include <wrl/client.h>
#include "base/containers/circular_deque.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/lock.h"
#include "base/time/time.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "ui/gfx/frame_data.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gl/child_window_win.h"
#include "ui/gl/direct_composition_surface_win.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/presenter.h"
#include "ui/gl/vsync_observer.h"
namespace base {
class SequencedTaskRunner;
}
namespace gfx {
namespace mojom {
class DelegatedInkPointRenderer;
}
class DelegatedInkMetadata;
}
namespace gl {
class VSyncThreadWin;
class DCLayerTree;
class GL_EXPORT DCompPresenter : public Presenter, public VSyncObserver {
public:
using VSyncCallback =
base::RepeatingCallback<void(base::TimeTicks, base::TimeDelta)>;
using OverlayHDRInfoUpdateCallback = base::RepeatingClosure;
DCompPresenter(GLDisplayEGL* display,
VSyncCallback vsync_callback,
const DirectCompositionSurfaceWin::Settings& settings);
DCompPresenter(const DCompPresenter&) = delete;
DCompPresenter& operator=(const DCompPresenter&) = delete;
bool Initialize();
void Destroy();
gfx::VSyncProvider* GetVSyncProvider();
bool SupportsProtectedVideo() const;
bool Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) override;
bool SetDrawRectangle(const gfx::Rect& rect) override;
bool SupportsGpuVSync() const override;
void SetGpuVSyncEnabled(bool enabled) override;
bool ScheduleDCLayer(std::unique_ptr<DCLayerOverlayParams> params) override;
void SetFrameRate(float frame_rate) override;
void Present(SwapCompletionCallback completion_callback,
PresentationCallback presentation_callback,
gfx::FrameData data) override;
void OnVSync(base::TimeTicks vsync_time, base::TimeDelta interval) override;
bool SupportsDelegatedInk() override;
void SetDelegatedInkTrailStartPoint(
std::unique_ptr<gfx::DelegatedInkMetadata> metadata) override;
void InitDelegatedInkPointRendererReceiver(
mojo::PendingReceiver<gfx::mojom::DelegatedInkPointRenderer>
pending_receiver) override;
HWND window() const { return child_window_.window(); }
scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting();
Microsoft::WRL::ComPtr<IDXGISwapChain1> GetLayerSwapChainForTesting(
size_t index) const;
void GetSwapChainVisualInfoForTesting(size_t index,
gfx::Transform* transform,
gfx::Point* offset,
gfx::Rect* clip_rect) const;
DCLayerTree* GetLayerTreeForTesting() { return layer_tree_.get(); }
protected:
~DCompPresenter() override;
private:
struct PendingFrame {
PendingFrame(Microsoft::WRL::ComPtr<ID3D11Query> query,
PresentationCallback callback);
PendingFrame(PendingFrame&& other);
~PendingFrame();
PendingFrame& operator=(PendingFrame&& other);
Microsoft::WRL::ComPtr<ID3D11Query> query;
PresentationCallback callback;
};
void EnqueuePendingFrame(PresentationCallback callback, bool create_query);
void CheckPendingFrames();
void StartOrStopVSyncThread();
bool VSyncCallbackEnabled() const;
void HandleVSyncOnMainThread(base::TimeTicks vsync_time,
base::TimeDelta interval);
ChildWindowWin child_window_;
Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_;
const VSyncCallback vsync_callback_;
const raw_ptr<VSyncThreadWin> vsync_thread_;
scoped_refptr<base::SequencedTaskRunner> task_runner_;
bool vsync_thread_started_ = false;
bool vsync_callback_enabled_ GUARDED_BY(vsync_callback_enabled_lock_) = false;
mutable base::Lock vsync_callback_enabled_lock_;
base::circular_deque<PendingFrame> pending_frames_;
const size_t max_pending_frames_;
base::TimeTicks last_vsync_time_;
base::TimeDelta last_vsync_interval_;
std::unique_ptr<DCLayerTree> layer_tree_;
bool create_query_this_frame_ = false;
base::WeakPtrFactory<DCompPresenter> weak_factory_{this};
};
}
#endif