#ifndef UI_GL_GL_ENUMS_H_
#define UI_GL_GL_ENUMS_H_
#include <stddef.h>
#include <stdint.h>
#include <string>
#include "ui/gl/gl_export.h"
namespace gl {
class GL_EXPORT GLEnums {
public:
struct EnumToString {
uint32_t value;
const char* name;
};
static std::string GetStringEnum(uint32_t value);
static std::string GetStringBool(uint32_t value);
static std::string GetStringError(uint32_t value);
private:
static const EnumToString* const enum_to_string_table_;
static const size_t enum_to_string_table_len_;
};
}
#endif