#ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_
#define UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_
#include "base/memory/raw_ptr.h"
#include "ui/touch_selection/touch_handle.h"
#include "ui/touch_selection/touch_handle_orientation.h"
#include "ui/touch_selection/ui_touch_selection_export.h"
namespace aura {
class Window;
}
namespace aura_extra {
class ImageWindowDelegate;
}
namespace ui {
class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawableAura
: public TouchHandleDrawable {
public:
explicit TouchHandleDrawableAura(aura::Window* parent);
TouchHandleDrawableAura(const TouchHandleDrawableAura&) = delete;
TouchHandleDrawableAura& operator=(const TouchHandleDrawableAura&) = delete;
~TouchHandleDrawableAura() override;
private:
void UpdateBounds();
bool IsVisible() const;
void SetEnabled(bool enabled) override;
void SetOrientation(TouchHandleOrientation orientation,
bool mirror_vertical,
bool mirror_horizontal) override;
void SetOrigin(const gfx::PointF& position) override;
void SetAlpha(float alpha) override;
gfx::RectF GetVisibleBounds() const override;
float GetDrawableHorizontalPaddingRatio() const override;
#if BUILDFLAG(IS_OHOS)
void SetEdge(const gfx::PointF& top, const gfx::PointF& bottom) override;
#endif
std::unique_ptr<aura::Window> window_;
raw_ptr<aura_extra::ImageWindowDelegate> window_delegate_;
bool enabled_;
float alpha_;
ui::TouchHandleOrientation orientation_;
gfx::PointF origin_position_;
gfx::RectF relative_bounds_;
};
}
#endif